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[kovarex] [0.16.42] Achievements in map editor

Posted: Sun May 13, 2018 2:09 pm
by pavlukivan
Guess this happens in "free play" mode in map editor
video: https://youtu.be/XzZC-V8IEGw (im getting the achievement at 4:03, got the steam achievement too, wish i checked the viewport before playing haha)
sorry for russian

Re: Achievements in map editor

Posted: Mon May 14, 2018 10:00 am
by kovarex
I'm confused, you didn't get it in the map editor, but while you were playing.

Re: Achievements in map editor

Posted: Mon May 14, 2018 10:18 am
by Bilka
kovarex wrote:I'm confused, you didn't get it in the map editor, but while you were playing.
Which is still a bug, because normally you can't get achievements on edited maps.

Re: Achievements in map editor

Posted: Mon May 14, 2018 10:43 am
by kovarex
I tried to reproduce it and I couldn't.
Could you please give me exact step by step reproduction of this bug?

When I start the map from map editor I get this:

Re: [kovarex] [0.16.42] Achievements in map editor

Posted: Mon May 14, 2018 12:08 pm
by pavlukivan
I literally just opened free play mode. Guess I'll delete my saves and try to reproduce this again.
Edit: I can't seem to find the map editor save. Where is it located?
Edit2: Guess steam left some files after uninstalling the game, I'll try to reinstall it again, this time I will delete the files manually.

Re: [kovarex] [0.16.42] Achievements in map editor

Posted: Mon May 14, 2018 5:54 pm
by pavlukivan
Yeah just tried it on a clean install with no saves.
1. Map editor
2. Load scenario
3. Freeplay
4. Load
5. Save and play

Re: [kovarex] [0.16.42] Achievements in map editor

Posted: Mon May 14, 2018 6:00 pm
by Bilka
pavlukivan wrote:Yeah just tried it on a clean install with no saves.
1. Map editor
2. Load scenario
3. Freeplay
4. Load
5. Save and play
Can confirm. This also leads to this issue: 60219

Re: [kovarex] [0.16.42] Achievements in map editor

Posted: Tue May 15, 2018 12:08 pm
by kovarex
Ok, now I get it, thank you for the explanation.
The result was, that this actually saved it directly to the freeplay folder, so it changed the freeplay. It would also cause, that whenever you would try to play the freeplay, you would always play this map instead of actually having randomly generated freeplay.

I fixed it for 0.16.44, so that resaving any map from a mod (including base) will save it in the user scenarios instead of the original location, so this doesn't happen.