Page 1 of 1
[kovarex] [0.16.42] Crash: Energy source to migrate not found.
Posted: Sat May 12, 2018 8:42 pm
by TheSAguy
Probably same issue. With 0.16.42,
Some logs, dumps and save attached.
Split...
Re: [kovarex] [0.16.42] Crash: Energy source to migrate not found.
Posted: Mon May 14, 2018 11:04 am
by kovarex
Hello, I tried to load the save, and all I got was some mod scripting error on load.
I could sync all the mods from mod portal apart the Scratch my back, could it be related?
Re: [kovarex] [0.16.42] Crash: Energy source to migrate not found.
Posted: Mon May 14, 2018 4:04 pm
by TheSAguy
That's just my own simple reach extend mod. Attached.
Re: [kovarex] [0.16.42] Crash: Energy source to migrate not found.
Posted: Tue May 15, 2018 1:19 pm
by kovarex
Still, when I try to load the save, I get a mod script error. When I loaded it without mods, it loaded fine (but obviously, lot of the entities removed).
Re: [kovarex] [0.16.42] Crash: Energy source to migrate not found.
Posted: Tue May 15, 2018 3:26 pm
by Aeternus
Could be similar to that belt-replace mess which was recently patched. Bobs mods feature power poles, boilers and steamengines with upgraded versions, and the mod list contains an upgrade planner mod. Maybe it's another case of ghost object over real object triggering this?
Re: [kovarex] [0.16.42] Crash: Energy source to migrate not found.
Posted: Wed May 16, 2018 1:54 am
by TheSAguy
I tried loading the save in 0.16.43 and it now loads without issue...