[kovarex] [0.16.41] Crash When Loading Modded Saved Game
Posted: Tue May 08, 2018 12:05 am
by RocketManChronicles
The game is crashing when trying to load any saved modded game. Strange since I was playing this last night without issue.
Re: [0.16.41] Crash When Loading Modded Saved Game
Posted: Tue May 08, 2018 12:24 am
by Loewchen
Post a save with the issue please.
log
0.003 2018-05-07 19:52:39; Factorio 0.16.41 (build 36431, win64, steam)
0.003 Operating system: Windows 10 (version 1709)
0.005 Program arguments: "D:\Applications\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.005 Read data path: D:/Applications/Steam/steamapps/common/Factorio/data
0.005 Write data path: C:/Users/Dave/AppData/Roaming/Factorio [23863/235549MB]
0.005 Binaries path: D:/Applications/Steam/steamapps/common/Factorio/bin
0.015 System info: [CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz, 8 cores, RAM: 4171/16379 MB, page: 9946/146379 MB, virtual: 229/134217727 MB, extended virtual: 0 MB]
0.017 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 0] [Lang: en]
0.019 Available display adapters: 2
0.019 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
0.019 [1]: \\.\DISPLAY2 - AMD Radeon R9 200 Series {0x8080001, [-1920,0], 1920x1080, 32bit, 59Hz}
0.019 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.205 Initialised Direct3D:[0] AMD Radeon R9 200 Series; driver: aticfx64.dll 22.19.677.257
0.216 Video memory size (dedicated video/dedicated system/shared system/available): 4072/0/8189/4088 MB
0.303 DSound: Starting _dsound_update thread
0.304 DSound: Enter _dsound_update; tid=1356
0.305 Device reset internal.
0.310 Desktop composition is active.
0.310 WARNING: You have vsync and desktop composition enabled on Direct3D. Consider disabling vsync to increase performance on some configurations.
0.310 Graphics settings preset: extreme
0.311 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
0.311 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.696 Loading mod settings aai-industry 0.2.3 (settings.lua)
0.696 Loading mod settings aai-vehicles-miner 0.3.3 (settings.lua)
0.696 Loading mod settings axial-tilt 0.16.0 (settings.lua)
0.696 Loading mod settings bobenemies 0.16.0 (settings.lua)
0.696 Loading mod settings bobinserters 0.16.8 (settings.lua)
0.697 Loading mod settings diplomacy 1.3.18 (settings.lua)
0.697 Loading mod settings LogisticTrainNetwork 1.7.6 (settings.lua)
0.697 Loading mod settings NapalmArtillery 0.16.3 (settings.lua)
0.698 Loading mod settings nixie-tubes 0.16.4 (settings.lua)
0.698 Loading mod settings aai-programmable-structures 0.4.2 (settings.lua)
0.698 Loading mod settings alien-biomes 0.3.8 (settings.lua)
0.699 Loading mod settings bobores 0.16.2 (settings.lua)
0.699 Loading mod settings bobtech 0.16.5 (settings.lua)
0.700 Loading mod settings bobvehicleequipment 0.16.2 (settings.lua)
0.700 Loading mod settings aai-programmable-vehicles 0.4.4 (settings.lua)
0.701 Loading mod settings bobplates 0.16.3 (settings.lua)
0.701 Loading mod settings Dectorio 0.8.7 (settings.lua)
0.702 Loading mod settings rso-mod 3.6.4 (settings.lua)
0.702 Loading mod settings bobassembly 0.16.1 (settings.lua)
0.703 Loading mod settings boblogistics 0.16.22 (settings.lua)
0.703 Loading mod settings bobmining 0.16.0 (settings.lua)
0.704 Loading mod settings bobmodules 0.16.0 (settings.lua)
0.705 Loading mod settings bobwarfare 0.16.6 (settings.lua)
0.706 Loading mod settings Orbital Ion Cannon 1.6.3 (settings.lua)
0.706 Loading mod settings SpaceMod 0.3.4 (settings.lua)
0.713 Loading mod core 0.0.0 (data.lua)
0.737 Loading mod base 0.16.41 (data.lua)
0.946 Loading mod aai-industry 0.2.3 (data.lua)
1.019 Loading mod aai-signals 0.3.1 (data.lua)
1.085 Loading mod aai-vehicles-chaingunner 0.3.1 (data.lua)
1.160 Loading mod aai-vehicles-flame-tank 0.2.1 (data.lua)
1.241 Loading mod aai-vehicles-flame-tumbler 0.3.1 (data.lua)
1.313 Loading mod aai-vehicles-hauler 0.3.1 (data.lua)
1.384 Loading mod aai-vehicles-laser-tank 0.3.1 (data.lua)
1.449 Loading mod aai-vehicles-miner 0.3.3 (data.lua)
1.528 Loading mod aai-vehicles-warden 0.2.1 (data.lua)
1.596 Loading mod aai-zones 0.3.4 (data.lua)
1.675 Loading mod alien-biomes-hr-terrain 0.3.1 (data.lua)
1.748 Loading mod bobenemies 0.16.0 (data.lua)
1.830 Loading mod bobinserters 0.16.8 (data.lua)
1.908 Loading mod boblibrary 0.16.5 (data.lua)
1.988 Loading mod bullet-trails 0.3.1 (data.lua)
2.067 Loading mod cargo-ships 0.0.2 (data.lua)
2.159 Loading mod Epic-Artillery-Sounds 1.0.0 (data.lua)
2.242 Loading mod HeavyTank 0.0.5 (data.lua)
2.338 Loading mod LogisticTrainNetwork 1.7.6 (data.lua)
2.426 Loading mod naked-rails 1.0.1 (data.lua)
2.541 Loading mod NapalmArtillery 0.16.3 (data.lua)
2.645 Loading mod nixie-tubes 0.16.4 (data.lua)
2.748 Loading mod ScorchedEarth 16.14.1 (data.lua)
2.849 Loading mod speaker-signals 0.16.1 (data.lua)
2.947 Loading mod Warehousing 0.1.2 (data.lua)
3.041 Loading mod aai-motor-speed-tweak 0.0.2 (data.lua)
3.134 Loading mod aai-programmable-structures 0.4.2 (data.lua)
3.229 Loading mod alien-biomes 0.3.8 (data.lua)
3.677 Loading mod bobores 0.16.2 (data.lua)
3.859 Loading mod bobtech 0.16.5 (data.lua)
4.037 Loading mod bobvehicleequipment 0.16.2 (data.lua)
4.223 Loading mod speaker-signals-expansion 0.16.3 (data.lua)
4.404 Loading mod aai-programmable-vehicles 0.4.4 (data.lua)
4.589 Loading mod bobplates 0.16.3 (data.lua)
4.783 Loading mod Dectorio 0.8.7 (data.lua)
4.978 Loading mod rso-mod 3.6.4 (data.lua)
5.164 Loading mod bobassembly 0.16.1 (data.lua)
5.359 Loading mod bobelectronics 0.16.0 (data.lua)
5.555 Loading mod bobgreenhouse 0.16.0 (data.lua)
5.751 Loading mod boblogistics 0.16.22 (data.lua)
5.992 Loading mod bobmining 0.16.0 (data.lua)
6.215 Loading mod bobpower 0.16.4 (data.lua)
6.448 Loading mod bobrevamp 0.16.2 (data.lua)
6.671 Loading mod bobmodules 0.16.0 (data.lua)
6.904 Loading mod bobwarfare 0.16.6 (data.lua)
7.169 Loading mod MoreAchievements 0.4.3 (data.lua)
7.409 Loading mod Laser_Beam_Turrets 0.2.0 (data.lua)
7.648 Loading mod Orbital Ion Cannon 1.6.3 (data.lua)
7.888 Loading mod SpaceMod 0.3.4 (data.lua)
8.130 Loading mod base 0.16.41 (data-updates.lua)
8.389 Loading mod aai-industry 0.2.3 (data-updates.lua)
8.651 Loading mod aai-vehicles-chaingunner 0.3.1 (data-updates.lua)
8.892 Loading mod aai-vehicles-hauler 0.3.1 (data-updates.lua)
9.133 Loading mod aai-vehicles-miner 0.3.3 (data-updates.lua)
9.372 Loading mod aai-vehicles-warden 0.2.1 (data-updates.lua)
9.611 Loading mod bobenemies 0.16.0 (data-updates.lua)
9.851 Loading mod bobinserters 0.16.8 (data-updates.lua)
10.091 Loading mod bullet-trails 0.3.1 (data-updates.lua)
10.332 Loading mod alien-biomes 0.3.8 (data-updates.lua)
10.573 Loading mod bobores 0.16.2 (data-updates.lua)
10.814 Loading mod bobtech 0.16.5 (data-updates.lua)
11.055 Loading mod bobvehicleequipment 0.16.2 (data-updates.lua)
11.305 Loading mod aai-programmable-vehicles 0.4.4 (data-updates.lua)
11.590 Loading mod bobplates 0.16.3 (data-updates.lua)
11.594 Script @__boblibrary__/module-functions.lua:12: Recipe polishing-wheel-synthetic does not exist.
11.856 Loading mod Dectorio 0.8.7 (data-updates.lua)
12.117 Loading mod rso-mod 3.6.4 (data-updates.lua)
12.384 Loading mod bobassembly 0.16.1 (data-updates.lua)
12.654 Loading mod bobelectronics 0.16.0 (data-updates.lua)
12.923 Loading mod bobgreenhouse 0.16.0 (data-updates.lua)
13.188 Loading mod boblogistics 0.16.22 (data-updates.lua)
13.465 Loading mod bobmining 0.16.0 (data-updates.lua)
13.758 Loading mod bobpower 0.16.4 (data-updates.lua)
13.761 Script @__boblibrary__/technology-functions.lua:152: Technology bob-boiler-2 does not exist.
13.761 Script @__boblibrary__/technology-functions.lua:152: Technology bob-boiler-2 does not exist.
13.761 Script @__boblibrary__/technology-functions.lua:152: Technology bob-boiler-3 does not exist.
13.763 Script @__boblibrary__/technology-functions.lua:152: Technology steam-engine-generator-2 does not exist.
13.763 Script @__boblibrary__/technology-functions.lua:152: Technology steam-engine-generator-2 does not exist.
13.763 Script @__boblibrary__/technology-functions.lua:152: Technology steam-engine-generator-2 does not exist.
13.763 Script @__boblibrary__/technology-functions.lua:152: Technology steam-engine-generator-3 does not exist.
13.764 Script @__boblibrary__/technology-functions.lua:152: Technology steam-engine-generator-3 does not exist.
14.054 Loading mod bobrevamp 0.16.2 (data-updates.lua)
14.347 Loading mod bobmodules 0.16.0 (data-updates.lua)
14.625 Loading mod bobwarfare 0.16.6 (data-updates.lua)
14.627 Script @__boblibrary__/recipe-functions.lua:76: Recipe gun-cotton-synthetic does not exist.
14.635 Script @__boblibrary__/module-functions.lua:12: Recipe gun-cotton-synthetic does not exist.
14.904 Loading mod Orbital Ion Cannon 1.6.3 (data-updates.lua)
15.172 Loading mod SpaceMod 0.3.4 (data-updates.lua)
15.465 Loading mod aai-industry 0.2.3 (data-final-fixes.lua)
15.754 Loading mod aai-vehicles-warden 0.2.1 (data-final-fixes.lua)
16.037 Loading mod diplomacy 1.3.18 (data-final-fixes.lua)
16.317 Loading mod LogisticTrainNetwork 1.7.6 (data-final-fixes.lua)
16.321 Script @__LogisticTrainNetwork__/data-final-fixes.lua:110: [LTN] found 1257 items, 35 fluids, 6 locomotives, 15 wagons
16.602 Loading mod nixie-tubes 0.16.4 (data-final-fixes.lua)
16.881 Loading mod walls-block-spitters 0.3.1 (data-final-fixes.lua)
17.161 Loading mod Warehousing 0.1.2 (data-final-fixes.lua)
17.442 Loading mod alien-biomes 0.3.8 (data-final-fixes.lua)
17.486 Script @__alien-biomes__/data-final-fixes.lua:259: Setting decals to layer 159
17.486 Script @__alien-biomes__/data-final-fixes.lua:330: logging tile layers
17.502 Script @__alien-biomes__/data-final-fixes.lua:335: {
["layer 1"] = "water-green",
["layer 2"] = "deepwater-green",
["layer 3"] = "mineral-purple-dirt-1",
["layer 4"] = "mineral-purple-dirt-2",
["layer 5"] = "mineral-purple-dirt-3",
["layer 6"] = "mineral-purple-dirt-4",
["layer 7"] = "mineral-purple-dirt-5",
["layer 8"] = "mineral-purple-dirt-6",
["layer 9"] = "mineral-purple-sand-1",
["layer 10"] = "mineral-purple-sand-2",
["layer 11"] = "mineral-purple-sand-3",
["layer 12"] = "mineral-violet-dirt-1",
["layer 13"] = "mineral-violet-dirt-2",
["layer 14"] = "mineral-violet-dirt-3",
["layer 15"] = "mineral-violet-dirt-4",
["layer 16"] = "mineral-violet-dirt-5",
["layer 17"] = "mineral-violet-dirt-6",
["layer 18"] = "mineral-violet-sand-1",
["layer 19"] = "mineral-violet-sand-2",
["layer 20"] = "mineral-violet-sand-3",
["layer 21"] = "mineral-red-dirt-1",
["layer 22"] = "mineral-red-dirt-2",
["layer 23"] = "mineral-red-dirt-3",
["layer 24"] = "mineral-red-dirt-4",
["layer 25"] = "mineral-red-dirt-5",
["layer 26"] = "mineral-red-dirt-6",
["layer 27"] = "mineral-red-sand-1",
["layer 28"] = "mineral-red-sand-2",
["layer 29"] = "mineral-red-sand-3",
["layer 30"] = "mineral-brown-dirt-1",
["layer 31"] = "mineral-brown-dirt-2",
["layer 32"] = "mineral-brown-dirt-3",
["layer 33"] = "mineral-brown-dirt-4",
["layer 34"] = "mineral-brown-dirt-5",
["layer 35"] = "mineral-brown-dirt-6",
["layer 36"] = "mineral-brown-sand-1",
["layer 37"] = "mineral-brown-sand-2",
["layer 38"] = "mineral-brown-sand-3",
["layer 39"] = "mineral-tan-dirt-1",
["layer 40"] = "mineral-tan-dirt-2",
["layer 41"] = "mineral-tan-dirt-3",
["layer 42"] = "mineral-tan-dirt-4",
["layer 43"] = "mineral-tan-dirt-5",
["layer 44"] = "mineral-tan-dirt-6",
["layer 45"] = "mineral-tan-sand-1",
["layer 46"] = "mineral-tan-sand-2",
["layer 47"] = "mineral-tan-sand-3",
["layer 48"] = "mineral-aubergine-dirt-1",
["layer 49"] = "mineral-aubergine-dirt-2",
["layer 50"] = "mineral-aubergine-dirt-3",
["layer 51"] = "mineral-aubergine-dirt-4",
["layer 52"] = "mineral-aubergine-dirt-5",
["layer 53"] = "mineral-aubergine-dirt-6",
["layer 54"] = "mineral-aubergine-sand-1",
["layer 55"] = "mineral-aubergine-sand-2",
["layer 56"] = "mineral-aubergine-sand-3",
["layer 57"] = "mineral-dustyrose-dirt-1",
["layer 58"] = "mineral-dustyrose-dirt-2",
["layer 59"] = "mineral-dustyrose-dirt-3",
["layer 60"] = "mineral-dustyrose-dirt-4",
["layer 61"] = "mineral-dustyrose-dirt-5",
["layer 62"] = "mineral-dustyrose-dirt-6",
["layer 63"] = "mineral-dustyrose-sand-1",
["layer 64"] = "mineral-dustyrose-sand-2",
["layer 65"] = "mineral-dustyrose-sand-3",
["layer 66"] = "mineral-beige-dirt-1",
["layer 67"] = "mineral-beige-dirt-2",
["layer 68"] = "mineral-beige-dirt-3",
["layer 69"] = "mineral-beige-dirt-4",
["layer 70"] = "mineral-beige-dirt-5",
["layer 71"] = "mineral-beige-dirt-6",
["layer 72"] = "mineral-beige-sand-1",
["layer 73"] = "mineral-beige-sand-2",
["layer 74"] = "mineral-beige-sand-3",
["layer 75"] = "mineral-cream-dirt-1",
["layer 76"] = "mineral-cream-dirt-2",
["layer 77"] = "mineral-cream-dirt-3",
["layer 78"] = "mineral-cream-dirt-4",
["layer 79"] = "mineral-cream-dirt-5",
["layer 80"] = "mineral-cream-dirt-6",
["layer 81"] = "mineral-cream-sand-1",
["layer 82"] = "mineral-cream-sand-2",
["layer 83"] = "mineral-cream-sand-3",
["layer 84"] = "mineral-black-dirt-1",
["layer 85"] = "mineral-black-dirt-2",
["layer 86"] = "mineral-black-dirt-3",
["layer 87"] = "mineral-black-dirt-4",
["layer 88"] = "mineral-black-dirt-5",
["layer 89"] = "mineral-black-dirt-6",
["layer 90"] = "mineral-black-sand-1",
["layer 91"] = "mineral-black-sand-2",
["layer 92"] = "mineral-black-sand-3",
["layer 93"] = "mineral-grey-dirt-1",
["layer 94"] = "mineral-grey-dirt-2",
["layer 95"] = "mineral-grey-dirt-3",
["layer 96"] = "mineral-grey-dirt-4",
["layer 97"] = "mineral-grey-dirt-5",
["layer 98"] = "mineral-grey-dirt-6",
["layer 99"] = "mineral-grey-sand-1",
["layer 100"] = "mineral-grey-sand-2",
["layer 101"] = "mineral-grey-sand-3",
["layer 102"] = "mineral-white-dirt-1",
["layer 103"] = "mineral-white-dirt-2",
["layer 104"] = "mineral-white-dirt-3",
["layer 105"] = "mineral-white-dirt-4",
["layer 106"] = "mineral-white-dirt-5",
["layer 107"] = "mineral-white-dirt-6",
["layer 108"] = "mineral-white-sand-1",
["layer 109"] = "mineral-white-sand-2",
["layer 110"] = "mineral-white-sand-3",
["layer 111"] = "vegetation-turquoise-grass-1",
["layer 112"] = "vegetation-turquoise-grass-2",
["layer 113"] = "vegetation-green-grass-1",
["layer 114"] = "vegetation-green-grass-2",
["layer 115"] = "vegetation-green-grass-3",
["layer 116"] = "vegetation-green-grass-4",
["layer 117"] = "vegetation-olive-grass-1",
["layer 118"] = "vegetation-olive-grass-2",
["layer 119"] = "vegetation-yellow-grass-1",
["layer 120"] = "vegetation-yellow-grass-2",
["layer 121"] = "vegetation-orange-grass-1",
["layer 122"] = "vegetation-orange-grass-2",
["layer 123"] = "vegetation-red-grass-1",
["layer 124"] = "vegetation-red-grass-2",
["layer 125"] = "vegetation-violet-grass-1",
["layer 126"] = "vegetation-violet-grass-2",
["layer 127"] = "vegetation-purple-grass-1",
["layer 128"] = "vegetation-purple-grass-2",
["layer 129"] = "vegetation-mauve-grass-1",
["layer 130"] = "vegetation-mauve-grass-2",
["layer 131"] = "vegetation-blue-grass-1",
["layer 132"] = "vegetation-blue-grass-2",
["layer 133"] = "volcanic-orange-heat-1",
["layer 134"] = "volcanic-orange-heat-2",
["layer 135"] = "volcanic-orange-heat-3",
["layer 136"] = "volcanic-orange-heat-4",
["layer 137"] = "volcanic-green-heat-1",
["layer 138"] = "volcanic-green-heat-2",
["layer 139"] = "volcanic-green-heat-3",
["layer 140"] = "volcanic-green-heat-4",
["layer 141"] = "volcanic-blue-heat-1",
["layer 142"] = "volcanic-blue-heat-2",
["layer 143"] = "volcanic-blue-heat-3",
["layer 144"] = "volcanic-blue-heat-4",
["layer 145"] = "volcanic-purple-heat-1",
["layer 146"] = "volcanic-purple-heat-2",
["layer 147"] = "volcanic-purple-heat-3",
["layer 148"] = "volcanic-purple-heat-4",
["layer 149"] = "frozen-snow-0",
["layer 150"] = "frozen-snow-1",
["layer 151"] = "frozen-snow-2",
["layer 152"] = "frozen-snow-3",
["layer 153"] = "frozen-snow-4",
["layer 154"] = "frozen-snow-5",
["layer 155"] = "frozen-snow-6",
["layer 156"] = "frozen-snow-7",
["layer 157"] = "frozen-snow-8",
["layer 158"] = "frozen-snow-9",
["layer 159"] = "landfill",
["layer 160"] = "sand-1",
["layer 161"] = "sand-2",
["layer 162"] = "sand-3",
["layer 163"] = "red-desert-1",
["layer 164"] = "red-desert-2",
["layer 165"] = "red-desert-3",
["layer 166"] = "dry-dirt",
["layer 167"] = "dirt-1",
["layer 168"] = "dirt-2",
["layer 169"] = "dirt-3",
["layer 170"] = "dirt-4",
["layer 171"] = "dirt-5",
["layer 172"] = "dirt-6",
["layer 173"] = "dirt-7",
["layer 174"] = "grass-1",
["layer 175"] = "grass-2",
["layer 176"] = "sand-scorched",
["layer 177"] = "grass-3",
["layer 178"] = "sand-dark-scorched",
["layer 179"] = "grass-4",
["layer 180"] = "dirt-scorched",
["layer 181"] = "red-desert-0",
["layer 182"] = "dirt-dark-scorched",
["layer 183"] = "dirt-black",
["layer 184"] = "lava",
["layer 185"] = "dect-stone-gravel",
["layer 186"] = "dect-iron-ore-gravel",
["layer 187"] = "dect-copper-ore-gravel",
["layer 188"] = "dect-coal-gravel",
["layer 189"] = "stone-path",
["layer 190"] = "concrete",
["layer 191"] = "hazard-concrete-left",
["layer 192"] = "hazard-concrete-right",
["layer 193"] = "dect-paint-danger-left",
["layer 194"] = "dect-paint-danger-right",
["layer 195"] = "dect-paint-emergency-left",
["layer 196"] = "dect-paint-emergency-right",
["layer 197"] = "dect-paint-caution-left",
["layer 198"] = "dect-paint-caution-right",
["layer 199"] = "dect-paint-radiation-left",
["layer 200"] = "dect-paint-radiation-right",
["layer 201"] = "dect-paint-defect-left",
["layer 202"] = "dect-paint-defect-right",
["layer 203"] = "dect-paint-operations-left",
["layer 204"] = "dect-paint-operations-right",
["layer 205"] = "dect-paint-safety-left",
["layer 206"] = "dect-paint-safety-right",
["layer 207"] = "refined-concrete",
["layer 208"] = "dect-paint-refined-danger-left",
["layer 209"] = "dect-paint-refined-danger-right",
["layer 210"] = "dect-paint-refined-emergency-left",
["layer 211"] = "dect-paint-refined-emergency-right",
["layer 212"] = "dect-paint-refined-caution-left",
["layer 213"] = "dect-paint-refined-caution-right",
["layer 214"] = "dect-paint-refined-radiation-left",
["layer 215"] = "dect-paint-refined-radiation-right",
["layer 216"] = "dect-paint-refined-defect-left",
["layer 217"] = "dect-paint-refined-defect-right",
["layer 218"] = "dect-paint-refined-operations-left",
["layer 219"] = "dect-paint-refined-operations-right",
["layer 220"] = "dect-paint-refined-safety-left",
["layer 221"] = "dect-paint-refined-safety-right",
["layer 222"] = "refined-hazard-concrete-left",
["layer 223"] = "refined-hazard-concrete-right",
["layer 224"] = "dect-concrete-grid",
["layer 225"] = "dect-wood-floor",
["layer 226"] = "out-of-map",
["layer 227"] = "lab-dark-1",
["layer 228"] = "lab-dark-2",
["layer 229"] = "lab-white",
["layer 230"] = "tutorial-grid"
}
17.774 Loading mod aai-programmable-vehicles 0.4.4 (data-final-fixes.lua)
18.073 Loading mod Dectorio 0.8.7 (data-final-fixes.lua)
18.388 Loading mod bobelectronics 0.16.0 (data-final-fixes.lua)
18.798 Checksum for core: 2181704526
18.798 Checksum of base: 4164420871
18.798 Checksum of CredoTimeLapseMod: 0
18.798 Checksum of aai-industry: 2099196449
18.798 Checksum of aai-signals: 119974559
18.798 Checksum of aai-vehicles-chaingunner: 189190644
18.798 Checksum of aai-vehicles-flame-tank: 1931356933
18.798 Checksum of aai-vehicles-flame-tumbler: 3002564866
18.798 Checksum of aai-vehicles-hauler: 2036159378
18.798 Checksum of aai-vehicles-laser-tank: 4012638958
18.798 Checksum of aai-vehicles-miner: 560848094
18.798 Checksum of aai-vehicles-warden: 3982065223
18.798 Checksum of aai-zones: 274818156
18.798 Checksum of alien-biomes-hr-terrain: 2010945986
18.798 Checksum of axial-tilt: 3570238031
18.798 Checksum of bobenemies: 663681064
18.798 Checksum of bobinserters: 1850751968
18.798 Checksum of boblibrary: 4005433163
18.798 Checksum of bullet-trails: 469261698
18.798 Checksum of cargo-ships: 387996414
18.798 Checksum of clock: 0
18.798 Checksum of diplomacy: 762650425
18.798 Checksum of Epic-Artillery-Sounds: 2470868328
18.798 Checksum of HeavyTank: 19022305
18.798 Checksum of LogisticTrainNetwork: 2620749778
18.798 Checksum of naked-rails: 3583310055
18.798 Checksum of NapalmArtillery: 314956464
18.798 Checksum of nixie-tubes: 3209491832
18.798 Checksum of ScorchedEarth: 1013955724
18.798 Checksum of speaker-signals: 3908214165
18.798 Checksum of walls-block-spitters: 1181104669
18.798 Checksum of Warehousing: 3825274677
18.798 Checksum of aai-motor-speed-tweak: 1297351987
18.798 Checksum of aai-programmable-structures: 2652488289
18.798 Checksum of alien-biomes: 499868610
18.798 Checksum of bobores: 261916876
18.798 Checksum of bobtech: 3615039156
18.798 Checksum of bobvehicleequipment: 2739354697
18.798 Checksum of speaker-signals-expansion: 3336616831
18.798 Checksum of aai-programmable-vehicles: 4164633745
18.798 Checksum of bobplates: 1193779869
18.798 Checksum of Dectorio: 3954034267
18.798 Checksum of rso-mod: 2517194038
18.798 Checksum of bobassembly: 2071865677
18.798 Checksum of bobelectronics: 3969922877
18.799 Checksum of bobgreenhouse: 540722007
18.799 Checksum of boblogistics: 1757794546
18.799 Checksum of bobmining: 1108206312
18.799 Checksum of bobpower: 2251162166
18.799 Checksum of bobrevamp: 296330429
18.799 Checksum of bobmodules: 4185527414
18.799 Checksum of bobwarfare: 2220453947
18.799 Checksum of MoreAchievements: 1319821400
18.799 Checksum of Laser_Beam_Turrets: 133330043
18.799 Checksum of Orbital Ion Cannon: 3625310113
18.799 Checksum of SpaceMod: 3859180962
19.502 Loading sounds...
19.667 Info PlayerData.cpp:67: Local player-data.json unavailable
19.667 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1525346471
20.236 Loaded shader file D:/Applications/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
20.237 Loaded shader file D:/Applications/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
20.237 Loaded shader file D:/Applications/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
20.278 Initial atlas bitmap size is 16384
20.321 Created atlas bitmap 16384x16369 [none]
20.324 Created atlas bitmap 16384x4096 [none]
20.327 Created atlas bitmap 16384x5195 [shadow]
20.331 Created atlas bitmap 16384x7382 [decal]
20.333 Created atlas bitmap 8192x5768 [mipmap]
20.334 Created atlas bitmap 8192x800 [mipmap, smoke]
20.343 Created atlas bitmap 8192x8192 [linear-minification, mipmap, terrain]
20.346 Created atlas bitmap 8192x8128 [linear-minification, mipmap, terrain]
20.349 Created atlas bitmap 8192x8192 [linear-minification, mipmap, terrain]
20.352 Created atlas bitmap 8192x8160 [linear-minification, mipmap, terrain]
20.354 Created atlas bitmap 8192x8192 [linear-minification, mipmap, terrain]
20.356 Created atlas bitmap 8192x8192 [linear-minification, mipmap, terrain]
20.357 Created atlas bitmap 8192x1648 [linear-minification, mipmap, terrain]
20.358 Created atlas bitmap 8192x2752 [no-crop, trilinear-filtering, icon, light]
20.359 Created atlas bitmap 8192x1122 [alpha-mask]
62.075 Sprites loaded
62.076 Convert atlas 8192x5768 to: mipmap
62.374 Convert atlas 8192x800 to: mipmap
62.419 Convert atlas 8192x8192 to: min-linear
62.838 Convert atlas 8192x8128 to: min-linear
63.280 Convert atlas 8192x8192 to: min-linear
63.704 Convert atlas 8192x8160 to: min-linear
64.126 Convert atlas 8192x8192 to: min-linear
64.565 Convert atlas 8192x8192 to: min-linear
65.268 Convert atlas 8192x1648 to: min-linear
65.359 Convert atlas 8192x2752 to: trilinear-filtering
65.508 Convert atlas 8192x1122 to: alpha-mask
67.707 Warning ControlInput.cpp:270: Unknown control input string "SHIFT + RETURN"
67.707 Custom inputs active: 9
67.759 Factorio initialised
79.948 Loading map C:\Users\Dave\AppData\Roaming\Factorio\saves\_autosave3.zip: 81160528 bytes.
80.027 Loading Level.dat: 197599362 bytes.
80.034 Info Scenario.cpp:136: Map version 0.16.41-0
80.084 Info PrototypeMigrationList.cpp:61: Activating migration HeavyTank/HeavyTank_0.0.4.json
89.878 Loading script.dat: 18524431 bytes.
89.883 Checksum for script C:/Users/Dave/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2661064125
89.889 Checksum for script __CredoTimeLapseMod__/control.lua: 854948728
89.892 Checksum for script __aai-industry__/control.lua: 1498964109
89.897 Checksum for script __aai-vehicles-miner__/control.lua: 4074368497
89.901 Checksum for script __aai-vehicles-warden__/control.lua: 3243116361
89.903 Checksum for script __aai-zones__/control.lua: 1190175034
89.905 Checksum for script __axial-tilt__/control.lua: 2477845871
89.910 Checksum for script __bobinserters__/control.lua: 47546247
89.912 Checksum for script __cargo-ships__/control.lua: 2200980387
89.913 Checksum for script __clock__/control.lua: 3180205693
89.918 Checksum for script __diplomacy__/control.lua: 3910846983
89.920 Checksum for script __HeavyTank__/control.lua: 70528567
89.925 Checksum for script __LogisticTrainNetwork__/control.lua: 3966024708
89.927 Checksum for script __naked-rails__/control.lua: 2614242113
89.929 Checksum for script __nixie-tubes__/control.lua: 2853236676
89.933 Checksum for script __ScorchedEarth__/control.lua: 3726088448
89.934 Checksum for script __Warehousing__/control.lua: 2501950919
89.940 Checksum for script __aai-programmable-structures__/control.lua: 4136854281
89.941 Checksum for script __alien-biomes__/control.lua: 2144410014
89.943 Checksum for script __bobores__/control.lua: 3649119228
89.952 Checksum for script __aai-programmable-vehicles__/control.lua: 4265654382
89.953 Checksum for script __bobplates__/control.lua: 2137047030
89.956 Checksum for script __Dectorio__/control.lua: 430747235
89.975 Checksum for script __rso-mod__/control.lua: 3935248904
89.978 Checksum for script __boblogistics__/control.lua: 4188534431
89.980 Checksum for script __MoreAchievements__/control.lua: 3446499540
89.985 Checksum for script __Orbital Ion Cannon__/control.lua: 3599721687
89.988 Checksum for script __SpaceMod__/control.lua: 388498354
91.964 Script @__LogisticTrainNetwork__/control.lua:217: [LTN] on_load: complete
129.689 Error CrashHandler.cpp:373: Exception Code: c0000005, Address: 0x00007ff6708f3b86
ModuleBase: 0x00007ff670430000, ImageSize: 013d2000, RelativeAddress: 004c3b86
129.689 Error CrashHandler.cpp:379: Access Violation: Read at address 0000000000000020
129.689 Error CrashHandler.cpp:393: Exception Context:
rax=000001b3a94d3700, rbx=000001b599b628a0, rcx=0000000000000000,
rdx=00007ff6712ba7ec, rsi=0000000000000001, rdi=0000000000000008,
rip=00007ff6708f3b86, rsp=00000017483fe360, rbp=000001b3a4d74340,
r8=0000000000000000, r9=0000000000000001, r10=000001b3851c63c0,
r11=000001b599b628a0, r12=0000000000000001, r13=00007ff6713b8360,
r14=00000017483fe3d8, r15=0000000000000000
129.689 Crashed in D:\Applications\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff670430000 - 0x00007ff671802000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (510): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\crashhandler.cpp (420): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF95FFD91A0)
00007FF95FFD91A0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF962D88988)
00007FF962D88988 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF962D713D6)
00007FF962D713D6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF962D850BD)
00007FF962D850BD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF962CFD278)
00007FF962CFD278 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF962D83FEE)
00007FF962D83FEE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-bw0sqg\src\material\productprototype.cpp (123): ItemProductPrototype::save
c:\cygwin64\tmp\factorio-build-bw0sqg\src\script\luarecipeprototype.cpp (182): LuaRecipePrototype::luaReadProducts
c:\cygwin64\tmp\factorio-build-bw0sqg\src\script\luabinder.hpp (210): LuaBinder<LuaRecipePrototype>::processCommonLuaIndex
c:\cygwin64\tmp\factorio-build-bw0sqg\src\script\luabinder.hpp (326): LuaBinder<LuaArithmeticCombinatorControlBehavior>::callWrapper
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\ldo.c (319): luaD_precall
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\ldo.c (392): luaD_call
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\lvm.c (104): callTM
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\lvm.c (129): luaV_gettable
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\lvm.c (633): luaV_execute
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\lapi.c (1018): f_call
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\ldo.c (131): luaD_rawrunprotected
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\lua\ldo.c (590): luaD_pcall
c:\cygwin64\tmp\factorio-build-bw0sqg\src\script\luagamescript.cpp (4334): LuaGameScript::signallingPCall
c:\cygwin64\tmp\factorio-build-bw0sqg\src\script\luagamescript.cpp (4355): LuaGameScript::callConfigurationChanged
c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\scenario.cpp (260): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\parallelscenarioloader.cpp (125): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF960971FE4)
00007FF960971FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF962D4F061)
00007FF962D4F061 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
132.235 Error CrashHandler.cpp:174: Map tick at moment of crash: 39528001
132.235 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
142.557 Uploading log file
142.577 Error CrashHandler.cpp:227: Heap validation: success.
142.579 Creating crash dump.
142.937 CrashDump success
Re: [0.16.41] Crash When Loading Modded Saved Game
Posted: Tue May 08, 2018 5:29 pm
by Tollgrim
Im running in to the same problem as the OP. played the game for a few hours today. logged of for a few hours. came back to it and the last three saves (_autosave3.zip latest of the bunch) wont launch. a older (working save.zip) save does launch.
Mod list:
Auto Deconstruct +0.1.11
Bottleneck 0.9.1
EcoGUI 0.4.302
Farl 2.1.1
LAserbeam turrents 0.2.0
Nixie-tubes 0.16.4
Power armor MK3 0.1.3
pushbutton 0.16.0
Vehicle wagon 1.2.4
Warehousing 0.1.2
any help or advice welkom.
Re: [0.16.41] Crash When Loading Modded Saved Game
it seems to be occurring more and more, I've now witnessed it in 3 different saves and waiting on the release of 16.42
Yes it does. Looks like a fix is already set for the release of 0.16.42. I am just glad I can add more examples for the devs to look at. Thank you guys for your support!
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
it seems to be occurring more and more, I've now witnessed it in 3 different saves and waiting on the release of 16.42
Yes it does. Looks like a fix is already set for the release of 0.16.42. I am just glad I can add more examples for the devs to look at. Thank you guys for your support!
I don't see how your issue is connected to the failed rail sanity check of Nabal.
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
it seems to be occurring more and more, I've now witnessed it in 3 different saves and waiting on the release of 16.42
Yes it does. Looks like a fix is already set for the release of 0.16.42. I am just glad I can add more examples for the devs to look at. Thank you guys for your support!
I don't see how your issue is connected to the failed rail sanity check of Nabal.
Oh.... seemed like it was. Well, I am sure you guys can figure it all out!
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Posted: Sat May 12, 2018 3:39 am
by RocketManChronicles
I do not know if this helps or not, but I am supplying the crash logs after updating to 0.16.42. I expected the game to crash with the same save file provided above. Anyway, just seeing if I am helping.
[0.16.42] Crash when loading current/latest save (modded)
Posted: Sat May 12, 2018 4:34 am
by basilgohar
I am currently experiencing a crash when loading a savefile and I cannot tell from the log what the precise error is. I thought it was similar to what others were experiencing relating to the rail signals, hence my post in a 0.16.41 bug report (viewtopic.php?f=11&t=60074&p=361097#p361097), but it seems that was not the issue I was having.
I've attached my crash log as well as mod-list.json, and here are links to my failing save file as well my entire mods folder zipped-up (both were more than 100MB, so I figured you'd appreciate external links vs. forum attachments).
One thing that may or may not have some relevance is that I have explored extremely far in one direction (east) and setup a couple outposts/bases in those area, but there's almost nothing in-between in terms of built-up areas. Not sure if that's useful or not, but that's the only thing I think that makes my game much different.
Incidentally, autosave prior to this one also fails with the same error. I did not try with all three yet.
Merged...
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Posted: Sun May 13, 2018 11:38 am
by kovarex
This bug is solved for the 0.16.43
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Posted: Sun May 13, 2018 12:18 pm
by RocketManChronicles
kovarex wrote:This bug is solved for the 0.16.43
That is awesome! Thank you for the great support!
As for my curiosity, what was the bug?
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Posted: Mon May 14, 2018 9:55 am
by kovarex
Mod could build ghost of belt on top of belt by script.
Re: [kovarex] [0.16.41] Crash When Loading Modded Saved Game
Posted: Mon May 14, 2018 11:27 am
by RocketManChronicles
kovarex wrote:Mod could build ghost of belt on top of belt by script.
Oh! I think I know where that happened in my save! Excellent work, and thanks again! You devs are the best!
Re: [0.16.42] Crash when loading current/latest save (modded)
Posted: Wed May 16, 2018 3:04 am
by basilgohar
basilgohar wrote:I am currently experiencing a crash when loading a savefile and I cannot tell from the log what the precise error is. I thought it was similar to what others were experiencing relating to the rail signals, hence my post in a 0.16.41 bug report (viewtopic.php?f=11&t=60074&p=361097#p361097), but it seems that was not the issue I was having.
I've attached my crash log as well as mod-list.json, and here are links to my failing save file as well my entire mods folder zipped-up (both were more than 100MB, so I figured you'd appreciate external links vs. forum attachments).
One thing that may or may not have some relevance is that I have explored extremely far in one direction (east) and setup a couple outposts/bases in those area, but there's almost nothing in-between in terms of built-up areas. Not sure if that's useful or not, but that's the only thing I think that makes my game much different.
Incidentally, autosave prior to this one also fails with the same error. I did not try with all three yet.
Merged...
I am not sure if I should post a new bug report or not, because I am still having the same issue I posted above but in 0.16.43. In other words, the fix did not solve my problem.
Re: [0.16.42] Crash when loading current/latest save (modded)
Posted: Wed May 16, 2018 3:08 am
by Loewchen
basilgohar wrote:I am not sure if I should post a new bug report or not, because I am still having the same issue I posted above but in 0.16.43. In other words, the fix did not solve my problem.
Yes, if you experience the issue in 16.43 make new report please, make sure to include log, save and the complete .ziped mods folder.