Aliens gone rogue? How to check alien settings?
Posted: Thu May 03, 2018 1:57 pm
One of my maps was created in Peaceful mode and no reaction to pollution (I can't remember the exact name of the setting) so that I could do design tests in peace and learn the game well before dealing too much with aliens.
But... I just had an outpost attacked by a couple of loose biters. No idea why, although pollution clouds are hard to see I'd swear that even if pollution was enabled it doesn't reach any of the nearby nests.
I think I have one possible explanation, and that would be no worry now that I killed the biters. Having started this map on 0.16 I got the well known "almost no stone" scenario and had to temporarily become Australian go on a massive walkabout a couple days ago to see where I could find stone. During that walkabout I walked close to some nests and even engaged in a minimum amount of combat. My guess here is that perhaps I shook lose some biters that were somehow unable to attack me and instead got set on a wild roaming until they came across my outpost.
Anyway, the key questions:
1) Is my guess above the likely answer? Or am I looking at some kind of 0.16 bug?
2) How can I verify my alien settings for this map to make sure that they are still set to peaceful and no reaction to pollution? Preferably without using a command that disables achievements.
But... I just had an outpost attacked by a couple of loose biters. No idea why, although pollution clouds are hard to see I'd swear that even if pollution was enabled it doesn't reach any of the nearby nests.
I think I have one possible explanation, and that would be no worry now that I killed the biters. Having started this map on 0.16 I got the well known "almost no stone" scenario and had to temporarily become Australian go on a massive walkabout a couple days ago to see where I could find stone. During that walkabout I walked close to some nests and even engaged in a minimum amount of combat. My guess here is that perhaps I shook lose some biters that were somehow unable to attack me and instead got set on a wild roaming until they came across my outpost.
Anyway, the key questions:
1) Is my guess above the likely answer? Or am I looking at some kind of 0.16 bug?
2) How can I verify my alien settings for this map to make sure that they are still set to peaceful and no reaction to pollution? Preferably without using a command that disables achievements.