We need cars to drift
Posted: Mon Apr 23, 2018 5:00 pm
we seriously need cars to drift 

Agreed.logicos wrote:we seriously need cars to drift
The Fast and the Furious: Factoryo Drift?Gergely wrote:Agreed.logicos wrote:we seriously need cars to drift
Time to hit even more things!logicos wrote:we seriously need cars to drift
Holy shit, this has to be the first new-poster suggestion that I could wholly get behind.logicos wrote:we seriously need cars to drift
Oh god. Now we are talking! Time to either create a topic in suggestions, or ask a moderator to cut these posts into one.Meddleman wrote:Holy shit, this has to be the first new-poster suggestion that I could wholly get behind.logicos wrote:we seriously need cars to drift
Momentum in general seems like a hard thing to simulate, so don't expect it to be rolling out soon, but I always found it weird to have trains speeding at 220+km/h around tight loops and corners without swinging off the tracks. Bots could be made to accellerate from and slow down at destinations to give a sort of non-nerf balance to them if that can of worms is still in the air.
A drifting car would be a nice touch, it can already drive at 100+km/h, and a handbrake option wouldn't be difficult to hotkey in.
[Koub] For his words folded the reality to his whim.Gergely wrote:Meddleman wrote:Oh god. Now we are talking! Time to either create a topic in suggestions, or ask a moderator to cut these posts into one.
That's the best Factorio suggestion I've ever read.logicos wrote:we seriously need cars to drift
Yes, and we also need them to have rockets fitted to the back, so that they have a nice boost, Rocket League style.logicos wrote:we seriously need cars to drift