About (raw) wood recipes
Posted: Sun Sep 28, 2014 7:32 am
Using deconstruction tool, I receive lot of raw wood, so I decided to do something with it and I started analyzing the recipes.
both raw wood and wood have a stack size of 50, but every raw wood produces 2 woods, so basically from 1 stack of raw wood you obtain 2 stacks of wood.
this is in contrast with what happen for metals (1 stack of iron ores produces 0.5 stacks of metal plates)
On power production side, instead
Here something strange happens: converting to wood let you loose lot of energy, but while converting to wooden chest you receive back most of them. And a wooden chest is worth 0.75 * coal
TL;DR: there's seems to be no advantage to convert raw wood to wood (wood is less powerful as fuel and occupy twice the space of raw wood).
A viable suggestion may be to change stack size of wood to 200 (so a single stack of 50 raw wood produces 0.5 stacks of wood) and rebalance fuel_value attribute between raw wood, wood and wooden chest.
both raw wood and wood have a stack size of 50, but every raw wood produces 2 woods, so basically from 1 stack of raw wood you obtain 2 stacks of wood.
this is in contrast with what happen for metals (1 stack of iron ores produces 0.5 stacks of metal plates)
On power production side, instead
Code: Select all
recipes:
1 raw wood -> 2 wood
2 raw wood -> 4 wood -> 1 wooden chest
raw wood = 4 MJ
wood = 0.6 MJ
wooden chest = 6 MJ
reference:
coal = 8MJ
solid fuel = 25MJ
[1 raw wood -> 2 wood ]
4MJ -> 2*0.6 MJ = 1.2 MJ
[4 wood -> 1 wooden chest]
4*0.6 MJ = 2.4 MJ -> 6MJ
so we could conclude that
[2 raw wood -> 1 wooden chest]
2*4MJ = 8MJ -> 6MJ
TL;DR: there's seems to be no advantage to convert raw wood to wood (wood is less powerful as fuel and occupy twice the space of raw wood).
A viable suggestion may be to change stack size of wood to 200 (so a single stack of 50 raw wood produces 0.5 stacks of wood) and rebalance fuel_value attribute between raw wood, wood and wooden chest.