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Detaching the camera from the player?

Posted: Tue Apr 17, 2018 1:55 pm
by Gergely
Is there a method to put a player's camera in a fixed position, fixed zoom level AND take away the option to view the map in full screen?

All without detaching the character itself from the player OR moving the character. (So the character can still be controlled normally, it's just that it can move relative to the screen.)

I am trying to create a time lapse script for vanilla replays...

Re: Detaching the camera from the player?

Posted: Tue Apr 17, 2018 2:34 pm
by mrvn
Like the map the train window shows except without zoom?

Re: Detaching the camera from the player?

Posted: Tue Apr 17, 2018 3:48 pm
by steinio

Re: Detaching the camera from the player?

Posted: Tue Apr 17, 2018 7:02 pm
by Gergely
mrvn wrote:Like the map the train window shows except without zoom?
No, not like that. The train gui camera is only partially rendered.

Re: Detaching the camera from the player?

Posted: Thu May 17, 2018 9:35 pm
by darkfrei
Like here?
[0.14] Scenario: Build a rocket-launching base on a platform
viewtopic.php?f=36&t=37089