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LuaControl.chatacter_running_speed

Posted: Wed Apr 11, 2018 4:05 pm
by Dazzuh
Currently there's no simple way to get the running speed of a character combining the bonus from equipped exoskeletons.
we have player.character.character_running_speed_modifier, but this isn't affected by exoskeletons.

Re: LuaControl.chatacter_running_speed

Posted: Wed Nov 28, 2018 9:32 pm
by Bilka
Added for 0.17.