LuaControl.chatacter_running_speed
Posted: Wed Apr 11, 2018 4:05 pm
Currently there's no simple way to get the running speed of a character combining the bonus from equipped exoskeletons.
we have player.character.character_running_speed_modifier, but this isn't affected by exoskeletons.
we have player.character.character_running_speed_modifier, but this isn't affected by exoskeletons.