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[16.36] Game doesn't win on sattelite launch
Posted: Sun Apr 08, 2018 9:13 pm
by petterroea
What it says on the tin. Tested on a headless linux server, as well as locally using a "save a copy of the servers save" save.
To reproduce
Open the save and launch the rocket.
Expected behavior
The "You win" window, as well as a satelite launch counter in the top right
Actual behavior
Lack of any GUI described in expected behavior
Additional notes
I waited a minute after the rocket launch for any sign of it celerating the win, but nothing happened
Screenshots
Beautiful rocket effects
Re: [16.36] Game doesn't win on sattelite launch
Posted: Mon Apr 09, 2018 12:36 am
by Klonan
The save you provided is missing a control.lua, so it is natural that the script gui (rocket launch win event etc.) does not work
You can use the command `/c game.reload_script`, then save and load, and it should load the proper script
Re: [16.36] Game doesn't win on sattelite launch
Posted: Mon Apr 09, 2018 8:29 am
by petterroea
Klonan wrote:The save you provided is missing a control.lua, so it is natural that the script gui (rocket launch win event etc.) does not work
You can use the command `/c game.reload_script`, then save and load, and it should load the proper script
I got the warning "Using lua commands disables achievements", this is a bit unlucky as we are trying to get the game win achievement. Should i proceed? Steal the lua file from another save?
I ended up calling the command from the server like this:
(it didn't produce any output), followed by a
, and a restart of the server. We still didn't get a rocket launch GUI. I attatched the new save file.
It is worth noting that this save was originally from the previous stable release. The server was upgraded to 16.36.
Re: [16.36] Game doesn't win on sattelite launch
Posted: Tue Apr 10, 2018 4:46 pm
by Klonan
petterroea wrote:Klonan wrote:The save you provided is missing a control.lua, so it is natural that the script gui (rocket launch win event etc.) does not work
You can use the command `/c game.reload_script`, then save and load, and it should load the proper script
I got the warning "Using lua commands disables achievements", this is a bit unlucky as we are trying to get the game win achievement. Should i proceed? Steal the lua file from another save?
I ended up calling the command from the server like this:
(it didn't produce any output), followed by a
, and a restart of the server. We still didn't get a rocket launch GUI. I attatched the new save file.
It is worth noting that this save was originally from the previous stable release. The server was upgraded to 16.36.
Now just do
Just tested it with the save you provided, shows 2 satellites sent