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[16.36] Game doesn't win on sattelite launch

Posted: Sun Apr 08, 2018 9:13 pm
by petterroea
What it says on the tin. Tested on a headless linux server, as well as locally using a "save a copy of the servers save" save.

To reproduce

Open the save and launch the rocket.

Expected behavior

The "You win" window, as well as a satelite launch counter in the top right

Actual behavior

Lack of any GUI described in expected behavior

Additional notes

I waited a minute after the rocket launch for any sign of it celerating the win, but nothing happened

Screenshots

Image

Image

Beautiful rocket effects

Re: [16.36] Game doesn't win on sattelite launch

Posted: Mon Apr 09, 2018 12:36 am
by Klonan
The save you provided is missing a control.lua, so it is natural that the script gui (rocket launch win event etc.) does not work

You can use the command `/c game.reload_script`, then save and load, and it should load the proper script

Re: [16.36] Game doesn't win on sattelite launch

Posted: Mon Apr 09, 2018 8:29 am
by petterroea
Klonan wrote:The save you provided is missing a control.lua, so it is natural that the script gui (rocket launch win event etc.) does not work

You can use the command `/c game.reload_script`, then save and load, and it should load the proper script
I got the warning "Using lua commands disables achievements", this is a bit unlucky as we are trying to get the game win achievement. Should i proceed? Steal the lua file from another save?

I ended up calling the command from the server like this:

Code: Select all

/c game.reload_script()
(it didn't produce any output), followed by a

Code: Select all

/save
, and a restart of the server. We still didn't get a rocket launch GUI. I attatched the new save file.

It is worth noting that this save was originally from the previous stable release. The server was upgraded to 16.36.

Re: [16.36] Game doesn't win on sattelite launch

Posted: Tue Apr 10, 2018 4:46 pm
by Klonan
petterroea wrote:
Klonan wrote:The save you provided is missing a control.lua, so it is natural that the script gui (rocket launch win event etc.) does not work

You can use the command `/c game.reload_script`, then save and load, and it should load the proper script
I got the warning "Using lua commands disables achievements", this is a bit unlucky as we are trying to get the game win achievement. Should i proceed? Steal the lua file from another save?

I ended up calling the command from the server like this:

Code: Select all

/c game.reload_script()
(it didn't produce any output), followed by a

Code: Select all

/save
, and a restart of the server. We still didn't get a rocket launch GUI. I attatched the new save file.

It is worth noting that this save was originally from the previous stable release. The server was upgraded to 16.36.

Now just do

Code: Select all

/toggle-rockets-sent-gui
Just tested it with the save you provided, shows 2 satellites sent