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[0.16.36] Tile limit error not localised

Posted: Sat Apr 07, 2018 10:23 pm
by steinio
Hi,

i changed game language to german but get the tile limit error in english.
I suppose it's just not localised.

Code: Select all

Reached id limit for tile. The game can't contain more than 255 instances of this prototype due to hardcoded limits of the engine.
Cu, steinio.

Re: [0.16.36] Tile limit error not localised

Posted: Sat Apr 07, 2018 11:48 pm
by Rseding91
Thanks for the report however virtually none of the prototype/loading errors are localized as they're not meant to happen in the base game.

When modding these errors can happen however for now we aren't going to localize them.

Re: [0.16.36] Tile limit error not localised

Posted: Sun Apr 08, 2018 7:49 am
by steinio
Ok.