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[16.36] Crash of headless: "BlueprintLibrary::transferNextInQueue()"

Posted: Tue Apr 03, 2018 3:38 pm
by badgamernl
Hello,

Had a headless crash today and maybe you have some use out of these logs.
symbolized stacktrace
And a quick question do i still need to make a bug report if it has this line at the end?

Code: Select all

53028.599 Uploading log file
Have a great day!

Re: [16.36] Crash of headless: "BlueprintLibrary::transferNextInQueue()"

Posted: Fri Apr 06, 2018 1:16 pm
by Dominik
Hi, a quick answer - yes please. Even though we are receiving these automatic crash reports, they do not carry the context - when it happened, what was the player doing, game save, etc. So a bug report with all the info is a big help. Thanks :)
As for the bug itself, there is some problem with a player missing a BP shelf. Will need more time for that.

Re: [16.36] Crash of headless: "BlueprintLibrary::transferNextInQueue()"

Posted: Fri Apr 06, 2018 1:45 pm
by Oxyd
Unfortunately, it's not really possible for us to tell what really happened from just this log. I've added some extra logging that should help us if this happens in the future.