0.16.35 Research Frozen
Posted: Tue Mar 27, 2018 10:45 pm
build 36215, win64, steam
Problem started at approximately 4:30 UTC-5 (CDT) on 2018.03.27.
My first Factorio bug report, I hope I don't end up facepalming. But I suspect this one might be a doozy to reproduce or fix, so maybe I'd rather find myself embarrassed by having missed something obvious. If this is really a bug, it could be very frustrating to players if it went out on the 0.16 formal release.
Problem description:
- Science labs have power (checked at the nearest pole).
- Science labs are loaded science packs (red, green military).
- When I select something to research, it just stands there, the labs don't light up, the bar doesn't move. The exact same symptoms as if I was missing a science pack.
Relevant previous events:
- All previous research worked fine.
- I recently started researching Military Science technologies.
- Just before this problem happened I had a power outage (had run out of coal). Power is back.
- The game is single-player, no servers. So there is no ./archive folder and desync report is not applicable.
- Game is pure vanilla. No mods whatsoever. The mods folder only contains the mod-list.json with this string as content:
{
"mods": [
{
"name": "base",
"enabled": true
}
]
}
Troubleshooting done:
- I tried researching a different technology. No change, it still freezes upon starting.
- I saved, closed and restarted the game. No change.
- I closed and restarted Steam. No change.
- I loaded a previous save. The problem does not exist there.
- I looked for a "cancel Research" just in case something like that could clear the issue. Did not find such an option.
Reproducing the bug: I do not know how it was caused. For me it now happens always when I click Research or re-enter (since I have already selected some research).
Problem started at approximately 4:30 UTC-5 (CDT) on 2018.03.27.
My first Factorio bug report, I hope I don't end up facepalming. But I suspect this one might be a doozy to reproduce or fix, so maybe I'd rather find myself embarrassed by having missed something obvious. If this is really a bug, it could be very frustrating to players if it went out on the 0.16 formal release.
Problem description:
- Science labs have power (checked at the nearest pole).
- Science labs are loaded science packs (red, green military).
- When I select something to research, it just stands there, the labs don't light up, the bar doesn't move. The exact same symptoms as if I was missing a science pack.
Relevant previous events:
- All previous research worked fine.
- I recently started researching Military Science technologies.
- Just before this problem happened I had a power outage (had run out of coal). Power is back.
- The game is single-player, no servers. So there is no ./archive folder and desync report is not applicable.
- Game is pure vanilla. No mods whatsoever. The mods folder only contains the mod-list.json with this string as content:
{
"mods": [
{
"name": "base",
"enabled": true
}
]
}
Troubleshooting done:
- I tried researching a different technology. No change, it still freezes upon starting.
- I saved, closed and restarted the game. No change.
- I closed and restarted Steam. No change.
- I loaded a previous save. The problem does not exist there.
- I looked for a "cancel Research" just in case something like that could clear the issue. Did not find such an option.
Reproducing the bug: I do not know how it was caused. For me it now happens always when I click Research or re-enter (since I have already selected some research).