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				[0.16.35] Setting "Sprite Resolution" to "low" breaks gui
				Posted: Mon Mar 26, 2018 11:49 am
				by kumpu
				 
Notice how the frame is suddenly gone, also why is the interpolation so horrible? 
 
 
Normal and above is completely fine with no visual difference.
I have a RX 560 if that matters, these are my graphics settings: 
https://i.imgur.com/zG2FCoB.png 
			
					
				Re: [0.16.35] Setting "Sprite Resolution" to "low" breaks gui
				Posted: Mon Mar 26, 2018 1:31 pm
				by Dominik
				Hi, I suggest you ask the creator of the mod. This is not a standard GUI.
			 
			
					
				Re: [0.16.35] Setting "Sprite Resolution" to "low" breaks gui
				Posted: Mon Mar 26, 2018 1:55 pm
				by kumpu
				Dominik wrote:Hi, I suggest you ask the creator of the mod. This is not a standard GUI.
I am the creator  

Edit: I don't see how this is my fault, clearly this is a game bug.
 
			
					
				Re: [0.16.35] Setting "Sprite Resolution" to "low" breaks gui
				Posted: Mon Mar 26, 2018 2:17 pm
				by eradicator
				What kind of buttons/sprites do you use for that gui? I tried fiddling with sprite resolution and my custom-style buttons aren't even downscaled. (Didn't test for sprite-button or element-choose-button).
			 
			
					
				Re: [0.16.35] Setting "Sprite Resolution" to "low" breaks gui
				Posted: Mon Mar 26, 2018 2:50 pm
				by kumpu
				eradicator wrote:What kind of buttons/sprites do you use for that gui? I tried fiddling with sprite resolution and my custom-style buttons aren't even downscaled. (Didn't test for sprite-button or element-choose-button).
Just plain sprite elements, no style, flags, anything.
 
			
					
				Re: [0.16.35] Setting "Sprite Resolution" to "low" breaks gui
				Posted: Tue Mar 27, 2018 6:47 am
				by posila
				On all sprites used in GUI, you should use 
 
			
					
				Re: [0.16.35] Setting "Sprite Resolution" to "low" breaks gui
				Posted: Wed Mar 28, 2018 7:02 am
				by kumpu
				posila wrote:On all sprites used in GUI, you should use 
 
Thanks for the tip!