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[posila][for 0.17][0.16.34] One-way collision box with steam engine/landfill
Posted: Fri Mar 23, 2018 1:54 am
by Jon8RFC
I can run through one side, but not the other.
https://youtu.be/j4DtshmMAxI
Re: [0.16.34] One-way collision box with steam engine/landfill
Posted: Fri Mar 23, 2018 5:20 pm
by posila
Thank for the report.
It actually is possible to go back but it is quite hard to do ... the reason why it is easier in one direction it that water corner creates nice wedge that causes sliding logic push the player through narrow space.
I think it could be done better, but don't what to meddle with this logic in basically stable 0.16.
Re: [posila][for 0.17][0.16.34] One-way collision box with steam engine/landfill
Posted: Fri Mar 23, 2018 6:48 pm
by eradicator
I get that all the time when walking through anything with pipes.

- oneway.jpg (91.96 KiB) Viewed 2203 times
Re: [posila][for 0.17][0.16.34] One-way collision box with steam engine/landfill
Posted: Mon Apr 02, 2018 7:02 am
by Frightning
Just wanted to mention that I've encountered a variant of this issue myself in 0.16.36 with the Offshore pump and Boiler. I can easily move from one side to the other (the gap is just wide enough between them (yes, they are connected to each other). Going the other way *IS* possible, but difficult, you have to line yourself up just right to make it work, the other way is almost sure to work. Seems to be that this issue has to do w/ entity collision logic related to player movement in some way, but I don't even know what that code would look like, much less what the issue could be.