Unlocalized Locale
Posted: Sat Mar 17, 2018 4:47 pm
Could you possibly include a language option to not display unlocalized names on game objects? The use of item/recipe generators in mods increases the difficulty of building mod mods.
I have tried adding a locale to both core and base folders with various tags removed, but there seems to be a fallback to english (+1 forethought
, -1 for my implementation
) Perhaps add a "fallback" boolean in the core/locale/xx/info.json to skip that?
Thank you
I have tried adding a locale to both core and base folders with various tags removed, but there seems to be a fallback to english (+1 forethought


Thank you