Page 1 of 1

Trees and blueprints

Posted: Wed Sep 17, 2014 1:05 am
by keyboardhack
I often find i very annoying that i have to remove huge amounts of forests, before i can plop down some random large blueprint.
As robots can already remove trees it would be very nice if you were allowed to place a blueprint on top of trees and that robots would automatically remove any trees that are in the way before building the blueprint.

Re: Trees and blueprints

Posted: Wed Sep 17, 2014 3:54 am
by SuperSandro2000
Why you don't use the deconstruction tool?

Re: Trees and blueprints

Posted: Wed Sep 17, 2014 5:25 am
by keyboardhack
The deconstruction tool only works within the roboports construction area, so you will have to manually remove forests if you want to place bigger blueprints than that.
I don't think it should be necessary to remove the forest manually while you are building when drones are already capable of removing them.