Mac alpha version entirely not working
Posted: Tue Sep 16, 2014 6:12 pm
Versions 9.8-10.12 --- OS X 10.9.4 (Mavericks) --- 9.8 demo played before
First of all the downloaded version crashes really hard with a 10% loading bar. This could be fixed by disabling the "base" mod in mod-list.json (thumbs up that the new version shows "loading mods"); "reinstalling" didn't work, i.e. deleting the whole config folder (named "factorio").
But then you can't start any campain or custom game. If you install the bonus scenario pack or enable base again from the main menu, you can select them but get the error "player prototype required but missing" and the program quits.
When starting a custom game ("new game") the "richness" column is empty - no GUI elements - and you get the error message "at least one tile type has to be allowed" on hitting "generate".
First of all the downloaded version crashes really hard with a 10% loading bar. This could be fixed by disabling the "base" mod in mod-list.json (thumbs up that the new version shows "loading mods"); "reinstalling" didn't work, i.e. deleting the whole config folder (named "factorio").
But then you can't start any campain or custom game. If you install the bonus scenario pack or enable base again from the main menu, you can select them but get the error "player prototype required but missing" and the program quits.
When starting a custom game ("new game") the "richness" column is empty - no GUI elements - and you get the error message "at least one tile type has to be allowed" on hitting "generate".