on_player_selected_area + control shift
Posted: Fri Mar 02, 2018 9:42 pm
When an on_player_selected_area or on_player_alt_selected_area event is fired, please can the event return whether the control and/or shift held are being held (similar to the GUI interaction events)
event.control :: boolean: If control was pressed.
event.shift :: boolean: If shift was pressed.
Also using setting an alt flag on on_player_selected_area would make sense if tying to keep things consistent but would make on_player_alt_selected_area obsolete.
event.alt :: boolean: If alt was pressed.
event.control :: boolean: If control was pressed.
event.shift :: boolean: If shift was pressed.
Also using setting an alt flag on on_player_selected_area would make sense if tying to keep things consistent but would make on_player_alt_selected_area obsolete.
event.alt :: boolean: If alt was pressed.