[kovarex] [0.16.25] Trains creep forward even if no path.
Posted: Thu Feb 22, 2018 11:50 pm
Very minor and specific bug, but perhaps there's larger implications for what's causing this that I don't understand.
How to recreate:
If you zoom in and stand next to the train, you'll see it creeps forward about a pixel every 1-2 seconds. It doesn't respect red signals and will ram other trains in front of it. If you turn on "show-rail-paths," it doesn't look like it's trying to reuse the old path or anything. If you put a straight section of track, it will take that instead of the curve.
If you put the train in manual mode and back to automatic, it stops creeping. If stations A/B aren't right next to each other, it doesn't happen.
I'm sure you can count on one hand how many people are suffering from this but still thought I should bring it up since it might reveal something else deeper.
How to recreate:
- Create a rail loop with 2 stations A, B immediately adjacent to each other.
- Add a train with both stations in its list with "Wait until 0 seconds pass" so it just goes back and forth between them.
- After it makes a lap or 2, mine out a piece of track so "No path" starts to appear over the train.
If you zoom in and stand next to the train, you'll see it creeps forward about a pixel every 1-2 seconds. It doesn't respect red signals and will ram other trains in front of it. If you turn on "show-rail-paths," it doesn't look like it's trying to reuse the old path or anything. If you put a straight section of track, it will take that instead of the curve.
If you put the train in manual mode and back to automatic, it stops creeping. If stations A/B aren't right next to each other, it doesn't happen.
I'm sure you can count on one hand how many people are suffering from this but still thought I should bring it up since it might reveal something else deeper.