Crash on loading the game
Posted: Wed Feb 21, 2018 11:49 pm
Hi,
I just bought the game, and when I started it, I arrived on the menu and then it crashed directly.
I've tried a few time and it always done the same things at the same moment.
Thanks for your help, I really want to try the game !
Here is my log :
0.000 2018-02-22 00:30:28; Factorio 0.15.40 (build 30950, linux64, steam)
0.050 Operating system: Linux (Debian 8.10)
0.050 Program arguments: "/home/corentin/.steam/steam/steamapps/common/Factorio/bin/x64/factorio"
0.050 Read data path: /home/corentin/.steam/steam/steamapps/common/Factorio/data
0.050 Write data path: /home/corentin/.factorio
0.050 Binaries path: /home/corentin/.steam/steam/steamapps/common/Factorio/bin
0.059 System info: [CPU: Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz, 4 cores, RAM: 7895MB]
0.060 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.063 Available display adapters: 1
0.063 [0]: resolution 1366x768px at [0,0]
0.063 Create display on adapter 0. Size 1280x718 at position [33, 7].
0.350 Initialised OpenGL:[0] Mesa DRI Intel(R) Ivybridge Mobile ; driver: 3.0 Mesa 10.3.2
0.404 Graphics settings preset: medium
0.405 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
0.552 Loading mod core 0.0.0 (data.lua)
0.571 Loading mod base 0.15.40 (data.lua)
0.745 Loading mod base 0.15.40 (data-updates.lua)
0.815 Checksum for core: 3865022077
0.815 Checksum of base: 1503927233
1.082 Info PlayerData.cpp:60: Local player-data.json unavailable
1.082 Info PlayerData.cpp:65: Cloud player-data.json unavailable
1.231 Loaded shader file /home/corentin/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
1.239 Loaded shader file /home/corentin/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
1.264 Initial atlas bitmap size is 8192
1.283 Created atlas bitmap 8192x8191
1.284 Created atlas bitmap 8192x1682
1.284 Created atlas bitmap 8192x2035
1.284 Created atlas bitmap 8192x1443
1.284 Created atlas bitmap 4096x3652
1.284 Created atlas bitmap 4096x1568
1.284 Created atlas bitmap 4096x1868
15.393 Sprites loaded
15.393 Convert atlas 4096x3652 to: mipmap
15.566 Convert atlas 4096x1568 to: mipmap
15.651 Convert atlas 4096x1868 to: trilinear-filtering
15.750 Loading sounds...
18.787 Custom inputs active: 0
18.833 Factorio initialised
19.390 Error CrashHandler.cpp:387: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
20.493 Warning Logger.cpp:413: Symbols.size() == 13, usedSize == 12
#0 0x0000000000c33ead in logStacktrace at /tmp/factorio-ifBDGI/src/Util/Logger.cpp:438
#1 0x00000000007ad6a0 in writeStackTrace at /tmp/factorio-ifBDGI/src/Util/CrashHandler.cpp:122
#2 0x00000000007adb34 in SignalHandler at /tmp/factorio-ifBDGI/src/Util/CrashHandler.cpp:389
#3 0x00007f983d4c20e0 in ?? at ??:0
#4 0x00007f9834cd8d2d in ?? at ??:0
#5 0x00007f9834c93a98 in ?? at ??:0
#6 0x000000000103b82c in ogl_clear at /tmp/factorio-ifBDGI/libraries/Allegro/src/opengl/ogl_draw.c:297
#7 0x000000000101be38 in al_clear_to_color at /tmp/factorio-ifBDGI/libraries/Allegro/src/drawing.c:41
#8 0x000000000043f095 in mainLoopStep at /tmp/factorio-ifBDGI/src/MainLoop.cpp:501
#9 0x00000000004ba624 in run at /tmp/factorio-ifBDGI/src/MainLoop.cpp:299
#10 0x00007f983d4aeb45 in main at /tmp/factorio-ifBDGI/src/Main.cpp:1028
#11 0x00000000004be055 in ?? at ??:0
21.607 Warning Logger.cpp:413: Symbols.size() == 12, usedSize == 11
21.607 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
I just bought the game, and when I started it, I arrived on the menu and then it crashed directly.
I've tried a few time and it always done the same things at the same moment.
Thanks for your help, I really want to try the game !
Here is my log :
0.000 2018-02-22 00:30:28; Factorio 0.15.40 (build 30950, linux64, steam)
0.050 Operating system: Linux (Debian 8.10)
0.050 Program arguments: "/home/corentin/.steam/steam/steamapps/common/Factorio/bin/x64/factorio"
0.050 Read data path: /home/corentin/.steam/steam/steamapps/common/Factorio/data
0.050 Write data path: /home/corentin/.factorio
0.050 Binaries path: /home/corentin/.steam/steam/steamapps/common/Factorio/bin
0.059 System info: [CPU: Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz, 4 cores, RAM: 7895MB]
0.060 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.063 Available display adapters: 1
0.063 [0]: resolution 1366x768px at [0,0]
0.063 Create display on adapter 0. Size 1280x718 at position [33, 7].
0.350 Initialised OpenGL:[0] Mesa DRI Intel(R) Ivybridge Mobile ; driver: 3.0 Mesa 10.3.2
0.404 Graphics settings preset: medium
0.405 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
0.552 Loading mod core 0.0.0 (data.lua)
0.571 Loading mod base 0.15.40 (data.lua)
0.745 Loading mod base 0.15.40 (data-updates.lua)
0.815 Checksum for core: 3865022077
0.815 Checksum of base: 1503927233
1.082 Info PlayerData.cpp:60: Local player-data.json unavailable
1.082 Info PlayerData.cpp:65: Cloud player-data.json unavailable
1.231 Loaded shader file /home/corentin/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
1.239 Loaded shader file /home/corentin/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
1.264 Initial atlas bitmap size is 8192
1.283 Created atlas bitmap 8192x8191
1.284 Created atlas bitmap 8192x1682
1.284 Created atlas bitmap 8192x2035
1.284 Created atlas bitmap 8192x1443
1.284 Created atlas bitmap 4096x3652
1.284 Created atlas bitmap 4096x1568
1.284 Created atlas bitmap 4096x1868
15.393 Sprites loaded
15.393 Convert atlas 4096x3652 to: mipmap
15.566 Convert atlas 4096x1568 to: mipmap
15.651 Convert atlas 4096x1868 to: trilinear-filtering
15.750 Loading sounds...
18.787 Custom inputs active: 0
18.833 Factorio initialised
19.390 Error CrashHandler.cpp:387: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
20.493 Warning Logger.cpp:413: Symbols.size() == 13, usedSize == 12
#0 0x0000000000c33ead in logStacktrace at /tmp/factorio-ifBDGI/src/Util/Logger.cpp:438
#1 0x00000000007ad6a0 in writeStackTrace at /tmp/factorio-ifBDGI/src/Util/CrashHandler.cpp:122
#2 0x00000000007adb34 in SignalHandler at /tmp/factorio-ifBDGI/src/Util/CrashHandler.cpp:389
#3 0x00007f983d4c20e0 in ?? at ??:0
#4 0x00007f9834cd8d2d in ?? at ??:0
#5 0x00007f9834c93a98 in ?? at ??:0
#6 0x000000000103b82c in ogl_clear at /tmp/factorio-ifBDGI/libraries/Allegro/src/opengl/ogl_draw.c:297
#7 0x000000000101be38 in al_clear_to_color at /tmp/factorio-ifBDGI/libraries/Allegro/src/drawing.c:41
#8 0x000000000043f095 in mainLoopStep at /tmp/factorio-ifBDGI/src/MainLoop.cpp:501
#9 0x00000000004ba624 in run at /tmp/factorio-ifBDGI/src/MainLoop.cpp:299
#10 0x00007f983d4aeb45 in main at /tmp/factorio-ifBDGI/src/Main.cpp:1028
#11 0x00000000004be055 in ?? at ??:0
21.607 Warning Logger.cpp:413: Symbols.size() == 12, usedSize == 11
21.607 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.