Suggestion: New tile type: Asphalt
Posted: Thu Feb 15, 2018 8:48 am
An idea I noted in: viewtopic.php?f=6&t=10315
While concrete slabs make for a fair surface, large industrial areas also frequently use Asphalt as a surface paving. Could this perhaps be implemented, with a speed bonus similar to Concrete?
I'd suggest a recipy of 5x Stone (representing Grind) + 30x Heavy Oil = 2x Asphalt - requiring a Chemical plant. This provides another use for Heavy Oil, which doesn't have many other non-combat functions at the moment (Lubrication or cracking to light is commonly the use for it).
While concrete slabs make for a fair surface, large industrial areas also frequently use Asphalt as a surface paving. Could this perhaps be implemented, with a speed bonus similar to Concrete?
I'd suggest a recipy of 5x Stone (representing Grind) + 30x Heavy Oil = 2x Asphalt - requiring a Chemical plant. This provides another use for Heavy Oil, which doesn't have many other non-combat functions at the moment (Lubrication or cracking to light is commonly the use for it).