[0.16.22] Non-game changing mods require restart on enable
Posted: Sun Feb 04, 2018 4:45 pm
Enabling or disabling game changing mod needlessly causes the game to close and relaunch.
Example mod: This Tank Stops for Nobody
If I can join servers that don't have the mod enabled, it seems strange to restart the game as a step to enable it. This also applies to disabling the mod.
Example mod: This Tank Stops for Nobody
If I can join servers that don't have the mod enabled, it seems strange to restart the game as a step to enable it. This also applies to disabling the mod.