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Make tutorials available for mod developers ?

Posted: Sun Feb 04, 2018 3:42 pm
by Ireasonless
I have no idea if it has already been done but i have never seen it so i suggest it hasn't been done.
that were my ideas for today :)

Re: Make tutorials available for mod developers ?

Posted: Sun Feb 04, 2018 5:58 pm
by darkfrei

Re: Make tutorials available for mod developers ?

Posted: Sun Feb 04, 2018 9:30 pm
by TheRaph
As how I understood that title: He don't like to have a tutorial "how to mod". I tough he think it would be nice if a mod author can create in-game-tutorials on his own for specialties of his mod.

And also if I'm wrong, I would like to have mod authors be able to add in-game-tutorials and in-game-tips on their own. If currently not possible, it should be make possible.

Re: Make tutorials available for mod developers ?

Posted: Sun Feb 04, 2018 10:50 pm
by Impatient
Further it would be interesting to enable modders to ship tutorials with theirs mods, about their mods.

Re: Make tutorials available for mod developers ?

Posted: Mon Feb 05, 2018 3:56 pm
by Ireasonless
TheRaph wrote:
As how I understood that title: He don't like to have a tutorial "how to mod". I tough he think it would be nice if a mod author can create in-game-tutorials on his own for specialties of his mod.

And also if I'm wrong, I would like to have mod authors be able to add in-game-tutorials and in-game-tips on their own. If currently not possible, it should be make possible.
yeah that is what i meant :)

Re: Make tutorials available for mod developers ?

Posted: Mon Feb 05, 2018 4:07 pm
by Bilka
What exactly are you asking for that doesnt exist yet? Because https://wiki.factorio.com/Prototype/Tutorial does.

Re: Make tutorials available for mod developers ?

Posted: Tue Feb 06, 2018 3:05 am
by eradicator
Bilka wrote:What exactly are you asking for that doesnt exist yet? Because https://wiki.factorio.com/Prototype/Tutorial does.
As far as i know all mods are deactivated during a tutorial. So you can currently make a tutorial but not for mod entities.