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Mod is not detected

Posted: Mon Jan 29, 2018 10:13 am
by whitecold
I am trying to make a simple mod, but I am unable to get it to show up in the game in the mods menu. What am I overlooking?
The folder is called:
missing-circuit_0.1.0

and contains the data.lua file:

Code: Select all

--data.lua

require("prototypes.items")
as well as the json file

Code: Select all

{
  "name": “MissingItemsCircuit",
  "version": "0.1.0",
  "factorio_version": "0.16",
  "title": “Missing Items Circuit”,
  "author": “Whitecold”,
  "contact": "",
  "homepage": "",
  "description": "Adds combinator to output missing items for construction robots",
  "dependencies": ["base >= 0.16.0"]
}

Re: Mod is not detected

Posted: Mon Jan 29, 2018 11:51 am
by darkfrei
Pls attach zipped mod folder.

Re: Mod is not detected

Posted: Mon Jan 29, 2018 1:02 pm
by whitecold
Here is the file

Re: Mod is not detected

Posted: Mon Jan 29, 2018 1:41 pm
by quyxkh
Your editor is kindly inserting “smart quotes" for you, around name, title and author. `:%s/“/"/g`. When I up the zoom in my browser I can even see it in your pasted text.

Re: Mod is not detected

Posted: Mon Jan 29, 2018 1:54 pm
by darkfrei
Please use Notepad++, then you can see all quotes.

Re: Mod is not detected

Posted: Tue Jan 30, 2018 1:19 pm
by whitecold
Thanks, I fixed it now, it seems to work fine now. It is just very hard to debug something that fails quietly without any error message.