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				Change entity's force
				Posted: Sun Mar 17, 2013 8:52 am
				by drs9999
				Is there a method or something else I can do to change the force a entity belongs to?
			 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 2:27 pm
				by slpwnd
				No, the force is only readonly atm.
			 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 2:41 pm
				by drs9999
				Thanks for the info.
Then see this as a suggestion for future updates 

 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 2:58 pm
				by ficolas
				destroy and create it back
			 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 3:04 pm
				by drs9999
				Exactly this is the problem.
It seems like that the entities which you spawn with create() belong to the neutral-force.
At first I thought that this is not a big problem, because you are able to interact with them.
But then I spawned a Lab next to some turrets that I built regularly. And the lab was destroyed instantly by the turrets.
			 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 3:11 pm
				by ficolas
				You need to specify the field "force" in the table you used to create the entity
			 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 3:49 pm
				by drs9999
				Not sure if I undestand..
Can you give me an example, please?
			 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 4:06 pm
				by ficolas
				Code: Select all
game.createentity{name="electric-turret", position={x=0, y=0}, force="enemy"} 
But im not sure so test it.
 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 4:48 pm
				by slpwnd
				You can't specify the force at the moment either 

 It is in our issue list now.
 
			
					
				Re: Change entity's force
				Posted: Sun Mar 17, 2013 4:51 pm
				by ficolas
				Will it be available for 0.3? 
 
Edit: yay im the first filter inserter 

 
			
					
				Re: Change entity's force
				Posted: Tue Mar 19, 2013 11:35 am
				by slpwnd
				ficolas wrote:Will it be available for 0.3? 

 
Yes it will.