Vehicle damage should matters
Posted: Fri Jan 19, 2018 4:38 am
Now, 1% health tank is as fast and deadly as new one.
99% destroyed locomotive is as fast, as healthy one.
How about this:
- New vehicle (just assembled) has 200% health.
- 200%-100% health - no negative effects.
- 100-0% health - bonuses all are scaled down proportionally to health: bonus = health% * bonus%
- 25%-0% - Vehicle losses speed and shooting accuracy.
Player can only fix damage fixes to max 100%.
To restore health above 100% vehicle should visit Service Station.
Service Station requires raw materials (engines, steel plates, circuits) and some time to fix vehicles.
99% destroyed locomotive is as fast, as healthy one.
How about this:
- New vehicle (just assembled) has 200% health.
- 200%-100% health - no negative effects.
- 100-0% health - bonuses all are scaled down proportionally to health: bonus = health% * bonus%
- 25%-0% - Vehicle losses speed and shooting accuracy.
Player can only fix damage fixes to max 100%.
To restore health above 100% vehicle should visit Service Station.
Service Station requires raw materials (engines, steel plates, circuits) and some time to fix vehicles.