Crashing on load up
Posted: Sat Jan 13, 2018 10:24 pm
Code: Select all
0.016 2018-01-13 22:16:00; Factorio 0.15.40 (build 30950, mac, steam)
0.017 Operating system: Mac OS X 10.9.5
0.017 Program arguments: "/Users/--/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.017 Read data path: /Users/--/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.017 Write data path: /Users/--/Library/Application Support/factorio
0.017 Binaries path: /Users/--/Library/Application Support/Steam/steamapps/common
0.029 System info: [CPU: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz, 4 cores, RAM: 4096MB]
0.037 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.046 Available display adapters: 1
0.046 [0]: resolution 1440x900px at [0,0]
0.046 Create display on adapter 0. Size 1280x720 at position [70, 72].
0.740 Initialised OpenGL:[0] Intel HD Graphics OpenGL Engine; driver: 2.1 INTEL-8.24.16
2.084 Total system memory is low (4096 MB). Setting graphics preset to MacWithLowRAM.
2.084 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: false] [Shader: 1]
2.430 Loading mod core 0.0.0 (data.lua)
2.443 Loading mod base 0.15.40 (data.lua)
2.720 Loading mod base 0.15.40 (data-updates.lua)
2.870 Checksum for core: 3865022077
2.870 Checksum of base: 1503927233
3.484 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1515878760
3.484 Info PlayerData.cpp:65: Cloud player-data.json unavailable
4.005 Loaded shader file /Users/--/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
4.014 Loaded shader file /Users/--/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
4.044 Initial atlas bitmap size is 4096
4.049 Created atlas bitmap 4096x4094
4.050 Created atlas bitmap 4096x1727
4.051 Created atlas bitmap 4096x4063
4.051 Created atlas bitmap 4096x196
4.052 Created atlas bitmap 4096x1847
4.052 Created atlas bitmap 4096x1374
4.052 Created atlas bitmap 4096x1868
122.906 Sprites loaded
122.937 Convert atlas 4096x1868 to: trilinear-filtering
124.366 Loading sounds...
134.430 Custom inputs active: 0
134.922 Error CrashHandler.cpp:387: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x0000000100988302 in 0x0000000100988302 (in factorio)
#1 0x00000001009778bf in 0x00000001009778bf (in factorio)
#2 0x0000000100977850 in 0x0000000100977850 (in factorio)
#3 0x00007fff893915aa in 0x00007fff893915aa
#4 0x0000000000001400 in 0x00001400 (in factorio)
#5 0x00007fff67d1a369 in 0x00007fff67d1a369
#6 0x00007fff67d1bdf6 in 0x00007fff67d1bdf6
#7 0x00007fff8edf32dd in 0x00007fff8edf32dd
#8 0x00000001013ed030 in 0x00000001013ed030 (in factorio)
#9 0x0000000100169d1a in 0x0000000100169d1a (in factorio)
#10 0x000000010039616a in 0x000000010039616a (in factorio)
#11 0x0000000100391c56 in 0x0000000100391c56 (in factorio)
#12 0x0000000100714c82 in 0x0000000100714c82 (in factorio)
#13 0x000000010070f1a0 in 0x000000010070f1a0 (in factorio)
#14 0x0000000100e1c867 in 0x0000000100e1c867 (in factorio)
#15 0x00007fff8cd11d8b in 0x00007fff8cd11d8b
#16 0x00007fff8ebc1899 in 0x00007fff8ebc1899
#17 0x00007fff8ebc172a in 0x00007fff8ebc172a
#18 0x00007fff8ebc5fc9 in 0x00007fff8ebc5fc9
139.432 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.