Problem with closing player gui
Posted: Tue Jan 02, 2018 6:14 pm
The goal: to close the gui mod, if it is open, when the player enters the game.
If a player starts a multiplayer game, then for some players, the on_player_joined_game event is called, but for the player who created this game, this event is not called.
The on_player_create event is called 1 time when the player is created, which also does not solve the task.
The on_load event has no information about the players, so it's also impossible to close the gui.
Tell me your thoughts on this matter...
If a player starts a multiplayer game, then for some players, the on_player_joined_game event is called, but for the player who created this game, this event is not called.
The on_player_create event is called 1 time when the player is created, which also does not solve the task.
The on_load event has no information about the players, so it's also impossible to close the gui.
Tell me your thoughts on this matter...