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[16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"
Posted: Fri Dec 29, 2017 11:38 pm
by Mobius1
Upon Loading the savegame, it crashes. Using a lot of mods, modpack in attachment, open it with app ModMyFactory.
Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"
Posted: Sat Dec 30, 2017 10:41 am
by Koub
Can you update to 0.16.10 and tell us if the issue persists ?
Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"
Posted: Sat Dec 30, 2017 2:44 pm
by KernelPanic
I'm seeing the same problem in both 16.9 and 16.10, no save file needed. All I have to do is start a new game and as soon as map generation is complete and the game starts it crashes immediately. I can remove the blueprint-storage.dat file from the application folder and start a new game with no crash. I've attached a zip file with my blueprint-storate.dat, factorio-current.log, factorio-dump-current.dmp, mod-list.json, and mod-settings.json.
If there is anything else that would be useful please let me know. I'm a software engineer myself so feel free to be detailed/technical if needed.
Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"
Posted: Sun Dec 31, 2017 12:58 pm
by Mobius1
Updated to version 0.16.12 today and it still crashes when loading savegame.
Savegame is the same as first post, modlist has updated mods.
Re: [16.9] Crash when loading save on: "LogisticPointFilters::setLogisticFilter"
Posted: Mon Jan 01, 2018 1:04 am
by Mobius1
Found the issue, The mod Warehousing is causing the crashes due to how they implement logistic chests in the game, since the buffer chests were updated to actually work, the mod got broke in a way that it crashes the game.