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0.16.7 Fluid wagons - why

Posted: Fri Dec 22, 2017 11:32 pm
by SilentStorm
Any reason for changing the fluid wagons to single compartment / fluid?
This is being used a lot in my base to make smaller trains and unloading.
Now with the single fluid per wagon I have to either use more (or larger) trains and on top of that have to add complex circuit logic controlling the pumps based on the train currently arriving. Or I would have to waste a ton of space adding more stations to the relevant places in the base / outposts. All of that for no apparent benefit whatsoever.

Not to mention that circuit controlled pumps seem to get pumps stuck regularly, causing the train to not move and the location running out of the resources the train provides.

Re: 0.16.7 Fluid wagons - why

Posted: Fri Dec 22, 2017 11:38 pm
by Caine

Re: 0.16.7 Fluid wagons - why

Posted: Fri Dec 22, 2017 11:43 pm
by Zavian
SilentStorm wrote:Not to mention that circuit controlled pumps seem to get pumps stuck regularly, causing the train to not move and the location running out of the resources the train provides.
Any chance you are running into fluid being less than 1 (but greater than 0) and the circuit network rounding that down to zero?

Re: 0.16.7 Fluid wagons - why

Posted: Sat Dec 23, 2017 3:57 am
by SilentStorm
Zavian wrote:
SilentStorm wrote:Not to mention that circuit controlled pumps seem to get pumps stuck regularly, causing the train to not move and the location running out of the resources the train provides.
Any chance you are running into fluid being less than 1 (but greater than 0) and the circuit network rounding that down to zero?
No, I have seen the pumps not working at random levels of fluid in the train. Several thousand units at times.

Re: 0.16.7 Fluid wagons - why

Posted: Sat Dec 23, 2017 6:56 am
by Koub
[Koub] A 4th topic of complaining discussion on the fluid barrel subject will add nothing constructive.
This is now locked, feel free to participate to the discussion on the other topics linked on second post.