Disabled inserter still fills a train with grabbed item
Posted: Fri Dec 22, 2017 10:34 am
I'm managing some trains on a single station thanks to circuit network.
I activate inserters depending on the unique train identifier. It works quite fine but I got a problem with the leaving condition.
My trains go out after some inactivity or after an elapsed time. If for a train the leaving event is the elapsed time, I can have an inserter interrupted with an item grabbed above the rail. Then if a second train comes with an unique identifier which should disable this previously interrupted inserter, this inserter will drop the item into the train before going to sleep in resting position...
In this way I got an unwanted item into an unwanted wagon.
I play with the last stable version.
I activate inserters depending on the unique train identifier. It works quite fine but I got a problem with the leaving condition.
My trains go out after some inactivity or after an elapsed time. If for a train the leaving event is the elapsed time, I can have an inserter interrupted with an item grabbed above the rail. Then if a second train comes with an unique identifier which should disable this previously interrupted inserter, this inserter will drop the item into the train before going to sleep in resting position...
In this way I got an unwanted item into an unwanted wagon.
I play with the last stable version.