Page 1 of 1

Replay desynchronisation

Posted: Mon Aug 25, 2014 7:26 pm
by Penrif
Greetings Factorioites,

Is it expected that replays desync in 10.8? All of my games so far (and they are numerous as I'm completely hooked) desync only a few minutes into the replay. Would these files be of use to you devfolk? I know debugging sync problems is hellish and having many instances can help narrow it down, so if they'd be of use to you let me know how to toss 'em your way.

Re: Replay desynchronisation

Posted: Tue Aug 26, 2014 3:41 pm
by cube
Hi, replay desyncs are expected in 0.10.8 ... and will be even in 0.10.9. The replays are currently just a preview of how should work later. Also don't upload the desynched replays just yet, for now we can generate them ourselves fairly reliably :-/

Re: Replay desynchronisation

Posted: Tue Aug 26, 2014 4:03 pm
by Penrif
Thanks for the reply Mr. Cube. Looking forward to the time that they're rare enough that every repro is sacred ;)