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[0.16.3]Unexpected behavior of "transfer half"

Posted: Sat Dec 16, 2017 9:34 am
by Dev-iL
The way "transfer half" currently works is:
1) Player chooses item to transfer.
2) Game goes over all stacks of item.
3) For every stack, ceiling(0.5*StackSize) is computed, and this amount is transferred.

If this is the intended behavior - I suggest renaming it to "transfer half of every stack", since right now it can very easily be misunderstood as "transfer half of total amount".

If items are only stackable to 1, or for whichever reason an edge scenario like in the image below exists, the entire amount will be transferred. If the name remains, I suggest that the transferred amount becomes half of *the total amount* and not of each stack.

Image

Re: [0.16.3]Unexpected behavior of "transfer half"

Posted: Sat Dec 16, 2017 3:06 pm
by Rseding91
Thanks for the report however this is working as intended.

Re: [0.16.3]Unexpected behavior of "transfer half"

Posted: Wed Jan 31, 2018 1:50 pm
by Dev-iL
IMHO it's needlessly confusing that the terminology is different from the keybinding settings, where this is called "inventory split"...

Re: [0.16.3]Unexpected behavior of "transfer half"

Posted: Wed Jan 31, 2018 5:59 pm
by Rseding91
Dev-iL wrote:IMHO it's needlessly confusing that the terminology is different from the keybinding settings, where this is called "inventory split"...
That's what happens when the people programming the game aren't the ones that do the website translations. Someone thinks they have a better idea for a name and it gets pushed on the translations website and then we end up where we are now where it doesn't actually reflect what it does fully.