[0.10.8]Editor made Map - Few FPS cause of to much entities?
Posted: Fri Aug 22, 2014 5:52 pm
I just noticed, that the FPS of my custom-made map slow down a lot, the more entities I place.
E.g. if I place a assembling-machine ~400 Entities are added; if I remove it only 1 entity will be removed.
So after a lot of editing I have a hole of 900.000 Entities on my map.
-> Causing a lot of laag I guess (~ 9 - 12 FPS)
Is there a fix or will it come in the future? Or can't entities decrease FPS?
[My specs are not op, but I can run a lot of stuff smoothly; normaly a lot more, than there is on my Map!]
-Kithoras Carzyl-
E.g. if I place a assembling-machine ~400 Entities are added; if I remove it only 1 entity will be removed.
So after a lot of editing I have a hole of 900.000 Entities on my map.
-> Causing a lot of laag I guess (~ 9 - 12 FPS)
Is there a fix or will it come in the future? Or can't entities decrease FPS?
[My specs are not op, but I can run a lot of stuff smoothly; normaly a lot more, than there is on my Map!]
-Kithoras Carzyl-