d3d DLL and texture compression
Posted: Thu Dec 14, 2017 6:36 am
This one caught my curiosity and I'd like to know details if possible.
Doesn't Factorio use OpenGL for rendering on all platforms? Doesn't the GL host handle texture compression for you (i.e. specify compressed internal format to glTexImage)? What does d3dx9.dll have to do with anything? What happens on Linux and OSX?
Doesn't Factorio use OpenGL for rendering on all platforms? Doesn't the GL host handle texture compression for you (i.e. specify compressed internal format to glTexImage)? What does d3dx9.dll have to do with anything? What happens on Linux and OSX?