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				An admin command to disable chunk generation
				Posted: Sun Dec 03, 2017 7:36 am
				by CmdrKeen
				I'd like to see implemented a command that disables/enables chunk generation. This is mainly because I've seen several servers get shut down for running over the assigned memory limit for a hosted server.
			 
			
					
				Re: An admin command to disable chunk generation
				Posted: Sun Dec 03, 2017 11:30 am
				by Klonan
				CmdrKeen wrote:I'd like to see implemented a command that disables/enables chunk generation. This is mainly because I've seen several servers get shut down for running over the assigned memory limit for a hosted server.
I would say its maybe easier to just limit the map,
But it still wouldn't solve the problem, as more entities will always be built by players, and eventually run over the RAM limit
 
			
					
				Re: An admin command to disable chunk generation
				Posted: Sun Dec 03, 2017 12:04 pm
				by Dreepa
				How much RAM are we talking about? Is it 32bit ram space only? Just curious.
			 
			
					
				Re: An admin command to disable chunk generation
				Posted: Sun Dec 03, 2017 1:42 pm
				by Rockstar04
				Dreepa wrote:How much RAM are we talking about? Is it 32bit ram space only? Just curious.
The OP mentioned hosted servers, so the limit could be very low (MBs to a few GB)
 
			
					
				Re: An admin command to disable chunk generation
				Posted: Sun Dec 03, 2017 7:58 pm
				by CmdrKeen
				Klonan wrote:CmdrKeen wrote:I'd like to see implemented a command that disables/enables chunk generation. This is mainly because I've seen several servers get shut down for running over the assigned memory limit for a hosted server.
I would say its maybe easier to just limit the map,
But it still wouldn't solve the problem, as more entities will always be built by players, and eventually run over the RAM limit
 
I understand that limiting the map dimensions is an option, but that permanently restricts the size of the surface, whereas the RAM limitations might be a temporary issue (as people can upgrade the amount of ram on a rented server).
 
			
					
				Re: An admin command to disable chunk generation
				Posted: Sun Dec 03, 2017 9:20 pm
				by Rseding91
				CmdrKeen wrote:Klonan wrote:CmdrKeen wrote:I'd like to see implemented a command that disables/enables chunk generation. This is mainly because I've seen several servers get shut down for running over the assigned memory limit for a hosted server.
I would say its maybe easier to just limit the map,
But it still wouldn't solve the problem, as more entities will always be built by players, and eventually run over the RAM limit
 
I understand that limiting the map dimensions is an option, but that permanently restricts the size of the surface, whereas the RAM limitations might be a temporary issue (as people can upgrade the amount of ram on a rented server).
 
Limiting chunk generation just stops entities/tiles from generating - it's effectively the same as setting a map size limit. In 0.16 you can runtime change the map size limit with console commands.
 
			
					
				Re: An admin command to disable chunk generation
				Posted: Wed Dec 06, 2017 9:43 pm
				by CmdrKeen
				Rseding91 wrote:...Limiting chunk generation just stops entities/tiles from generating - it's effectively the same as setting a map size limit. In 0.16 you can runtime change the map size limit with console commands.
A suitable implementation.