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[0.15.37] Train collisions on automatic paths

Posted: Mon Nov 13, 2017 3:35 pm
by Jon8RFC
I'm not sure if this is related to the weird path finding issue I've seen bug reports for, or if it's related to this bug: viewtopic.php?f=29&t=44108

I noticed that some trains that had crashed into each other. I'm not sure if they crashed because I removed and placed new tracks far away from this spot, or if it was the other path-finding issue, because the time between me placing tracks and noticing it was probably a solid half hour, or more.

Here's the save I made when I spotted the collision, on the multiplayer server:
https://drive.google.com/open?id=19yLx5 ... -G2iILIkyP

Attached is my log.

Re: [0.15.37] Train collisions on automatic paths

Posted: Thu Nov 16, 2017 11:52 am
by Klonan
Jon8RFC wrote:I'm not sure if this is related to the weird path finding issue I've seen bug reports for, or if it's related to this bug: viewtopic.php?f=29&t=44108

I noticed that some trains that had crashed into each other. I'm not sure if they crashed because I removed and placed new tracks far away from this spot, or if it was the other path-finding issue, because the time between me placing tracks and noticing it was probably a solid half hour, or more.

Here's the save I made when I spotted the collision, on the multiplayer server:
https://drive.google.com/open?id=19yLx5 ... -G2iILIkyP

Attached is my log.
There have been a large number of train pathfinding corrections in 0.16,
So this is probably fixed

If not, please make a new bug report