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electricity are cheap
Posted: Fri Sep 15, 2017 1:42 pm
by Hellatze
do you think they are cheap ? because nuclear reactor will give 1 year worth of electricity, so i can ignore electric problem after i make 2 of it.
Re: electricity are cheap
Posted: Sun Sep 17, 2017 6:19 am
by Ifalna
Well NPPs are an endgame powersource, DESIGNED to basically take electricity out of the base design equation.
You get working reactors at the point where you are almost done with launching your rocket anyway, so they are more intended for the open ended sandbox gameplay.
Re: electricity are cheap
Posted: Sun Sep 17, 2017 8:31 am
by Krazykrl
Well... due to the UPS cost of all the associated logistics related to nuclear. Nuclear is actually "Early Endgame" power.
Late Endgame power will probably always be Solar/Accus, due to the fact that solar requires like one calculation per tick; instead of each nuke plant, and the supporting logistics to feed the nuclear reactor, take its heat away, simulate that heat, shove that heat into heat exchangers, convert the water that must also be moved, into steam that must be moved, into turbines that need to consume steam for each turbine individually... Solar is literally a single calculation per tick that's like (Panels * 60kW * Brightness).
Re: electricity are cheap
Posted: Thu Sep 21, 2017 11:06 am
by DeathMers
There is only one situation, when there is enough energy and this is when there is enough factory. Otherwise there is never enough energy, and when you start to expand in big, it is actualy still a problem
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: electricity are cheap
Posted: Thu Sep 21, 2017 5:00 pm
by Selvek
I had 2 4-reactor NPPs running happily while I started designing the blueprints for my beaconed 10 sci/sec factory expansion.
Then I dropped the blueprints for the roughly 60 lanes of iron and copper smelting, and suddenly my "infinite" power resource started giving me low power alarms
P.S. my original pre-NPP solar grid is still attached. Back then, I had enough accumulators to last the night, of course. When I built my first NPP, I had an SR latch connecting the NPP based on the accumulator levels (to prevent wasting the power from the solar panels). For a while, I had a couple of accumulator cycles per day with that setup. Now, the accumulators charge and discharge every 2-3 seconds
Conclusion - there is NEVER enough power!!!
Re: electricity are cheap
Posted: Fri Sep 22, 2017 12:55 pm
by rldml
Hellatze wrote:do you think they are cheap ? because nuclear reactor will give 1 year worth of electricity, so i can ignore electric problem after i make 2 of it.
You change your mind after you start to think big.
At the moment, i'm preparing my first Pre-Megabase, so i build a 2x2-NPP-Setup for the first time. I don't believe that this is enough but it allows me to create a thought-out smelting-setup with patience.
Greetz, Ronny