defines.command.standby
Posted: Thu Sep 14, 2017 2:31 am
Can we have a way tell units to do nothing and wait until given another command?
I understand we can use entity.active = false to turn them off, but it seems that whenever a unit has nothing to do, it defaults into "wander" mode. I'd like to be able to send a unit to a given destination, and then just wait there for the next command. (not start wandering around)
I understand we can use entity.active = false to turn them off, but it seems that whenever a unit has nothing to do, it defaults into "wander" mode. I'd like to be able to send a unit to a given destination, and then just wait there for the next command. (not start wandering around)