Inventory slots for equipment modules
Posted: Thu Sep 07, 2017 7:04 am
Adding cargo inventory slots to equipment modules would allow interesting gameplay options:
- Extending player (or vehicle) cargo inventory by adding specific cargo extension modules
- Providing specialized slots for holding construction bots in personal roboports
- Moving inventory extension from armor itself to modules
- Preventing chestplosion from armor/module unequipping by storing excess items in respective module
- Possible introduction of fuel slots for modules (looking at you, fusion reactor, and possible alternative to personal solar panels)