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				[kovarex] [0.15.34]Crash just after loading a multiplayer game
				Posted: Tue Sep 05, 2017 7:55 pm
				by jul_law
				Hi,
Run factorio > search public game > join a game > all is downloaded and loaded > screen is black at the end of the loading during 1 sec, then instant crash.
Occured 2 times in the last 2 days (this bug is quite new). I launched the game may be 6 times in the last 2 days, and it occured 2 times.
Thank you,
Wish the best for Factorio !
			 
			
					
				Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
				Posted: Wed Sep 06, 2017 5:09 pm
				by commanderwitty
				mine just stops at multiplayer server list and thats it hopfully my reports can help both of us
			 
			
					
				Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
				Posted: Wed Sep 06, 2017 8:10 pm
				by posila
				commanderwitty wrote:mine just stops at multiplayer server list and thats it hopfully my reports can help both of us
You have this issue: 
viewtopic.php?f=49&t=52351 
			
					
				Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
				Posted: Wed Sep 06, 2017 8:12 pm
				by posila
				jul_law wrote:Hi,
Run factorio > search public game > join a game > all is downloaded and loaded > screen is black at the end of the loading during 1 sec, then instant crash.
Occured 2 times in the last 2 days (this bug is quite new). I launched the game may be 6 times in the last 2 days, and it occured 2 times.
Thank you,
Wish the best for Factorio !
It looks like it tries to open a map before the game is fully loaded. Are you pressing map button when loading is in progress? (Just so I know how to reproduce it)
 
			
					
				Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
				Posted: Fri Sep 08, 2017 11:14 am
				by kovarex
				There are 3 completely unrelated bugs in this thread:
 -  factorio-current-bug1.log shows error when toggling the map view, that I have no idea what is about, we can try to reproduce it (Edit: Probably fixed for 0.16)
-  factorio-current_bug2.log shows error in packet defregmenting error after a desync (You didn't mention a desync)
-  The other post Is related to the pinger problem, which is discussed in different bug report.
Ok, I fixed (most probably) the second bug related to defregmanting packets after desync for either 0.15.35 or 0.16. Whichever comes first.
 
			
					
				Re: [0.15.34]Crash just after loading a multiplayer game (InputHandlerAllegro::processToggleMap)
				Posted: Wed Sep 13, 2017 10:19 am
				by jul_law
				Hi
It looks like it tries to open a map before the game is fully loaded. Are you pressing map button when loading is in progress? (Just so I know how to reproduce it)
No, I just wait for the end of the loading without doing anything.
kovarex wrote:There are 3 completely unrelated bugs in this thread:
 -  factorio-current-bug1.log shows error when toggling the map view, that I have no idea what is about, we can try to reproduce it (Edit: Probably fixed for 0.16)
-  factorio-current_bug2.log shows error in packet defregmenting error after a desync (You didn't mention a desync)
-  The other post Is related to the pinger problem, which is discussed in different bug report.
Ok, I fixed (most probably) the second bug related to defregmanting packets after desync for either 0.15.35 or 0.16. Whichever comes first.
 
No I haven't see any message related to any desync.
Anyway for the moment, I was not able to reproduce the bug, so may be it it solved.
Thank you !