Few questions, both tecnical and about creating a mod
Posted: Fri Sep 01, 2017 2:24 pm
I have few questions because I'm working on a megabase and I want to know exactly what to do.
A nuclear reactor how many heat exchanger can feed at max?
And the steam can be stored in storage tanks?
I'm planning a totally separated steam creation and energy sreation sectors, but interacting.
Then I want planning it carefully for avoid waste of space.
After this, a next question is:
if I connect all the heat doors of a reactor in a circular circuit where reactors are in the center and exchanger are on a side, there are waste of heat in the process or it is like other resources and wont dissipate over time?
Last question is a little information for planning a mod or ask someone to work on it for me.
Can a robot (specifically a construction robot) be modded to collect ores from fields?
In some fields (the smaller one) place mines and belts is a watse of time and resources, so it's easier send few idle construction robots to dig it for me instead.
I've thought about adding a "acid storage slot" in roboports and let robots take 1 unit of acid for dig uranium, if needed, or take a single ore from the targeted field.
I'm undecided if let existing construction robots do it or made a new entity that do the job instead.
I've not see this as existing mod, so I'm asking here for it.
A nuclear reactor how many heat exchanger can feed at max?
And the steam can be stored in storage tanks?
I'm planning a totally separated steam creation and energy sreation sectors, but interacting.
Then I want planning it carefully for avoid waste of space.
After this, a next question is:
if I connect all the heat doors of a reactor in a circular circuit where reactors are in the center and exchanger are on a side, there are waste of heat in the process or it is like other resources and wont dissipate over time?
Last question is a little information for planning a mod or ask someone to work on it for me.
Can a robot (specifically a construction robot) be modded to collect ores from fields?
In some fields (the smaller one) place mines and belts is a watse of time and resources, so it's easier send few idle construction robots to dig it for me instead.
I've thought about adding a "acid storage slot" in roboports and let robots take 1 unit of acid for dig uranium, if needed, or take a single ore from the targeted field.
I'm undecided if let existing construction robots do it or made a new entity that do the job instead.
I've not see this as existing mod, so I'm asking here for it.