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[0.15.31]Flickering/Blinking Screen

Posted: Tue Aug 29, 2017 3:24 pm
by Eliasdbr
Hi, I have a Windows 7 x64 Laptop, 1.6 GHz quad Core, 2GB RAM, Intel 3600 series Graphics Card ~750MB VRAM.
When I play Factorio, the Menu, ingame, everything flickers to black. The whole screen. Constantly.
I don't know what to do, I searched in forums, google, youtube, but nothing like this.

EDIT: I'VE SEARCHED IN THIS FORUM ALREADY and I haven't found something like my problem.

EDIT2: The game runs normal, no FPS or UPS issues, but the GUI and the game itself flickers and it does it while loading too.

LOG:

Code: Select all

0.023 2017-09-04 19:39:53; Factorio 0.15.31 (build 30773, win64, alpha)
   0.024 Operating system: Windows 7 Service Pack 1
   0.024 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 
   0.024 Read data path: C:/Program Files/Factorio/data
   0.025 Write data path: C:/Users/Eliasdbr/AppData/Roaming/Factorio
   0.025 Binaries path: C:/Program Files/Factorio/bin
   0.199 System info: [CPU:         Intel(R) Atom(TM) CPU N2600   @ 1.60GHz, 4 cores, RAM: 2010MB]
   0.317 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.346 Available display adapters: 1
   0.347  [0]: \\.\DISPLAY1 - Intel(R) Graphics Media Accelerator 3600 Series {0x05, [0,0], 1024x600, 16bit, 60Hz}
   0.349 Create display on adapter 0. Size 924x500 at position [40, 32].
   0.715 Initialised Direct3D:[0] Intel(R) Graphics Media Accelerator 3600 Series; driver: imghal64.dll 1.8.0.15526
   0.747     Video memory size (dedicated video/dedicated system/shared system/available): 0/0/749/745 MB
   1.155 DSound: Starting _dsound_update thread
   1.156 DSound: Enter _dsound_update; tid=3588
   1.157 
   1.179 Graphics settings preset: very-low
   1.182 Graphics options: [Graphics quality: very-low] [Video memory usage: low] [Light scale: 25%] [DXT: false]
   2.928 Loading mod core 0.0.0 (data.lua)
   3.006 Loading mod base 0.15.31 (data.lua)
   4.757 Loading mod base 0.15.31 (data-updates.lua)
   4.969 Checksum for core: 1998951204
   4.970 Checksum of base: 3610659478
   9.756 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1504123771
   9.757 Info PlayerData.cpp:65: Cloud player-data.json unavailable
  11.169 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/game.cso
  11.173 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  11.254 Initial atlas bitmap size is 2048
  11.257 Created atlas bitmap 2048x162
  11.308 Created atlas bitmap 2048x1876
 347.648 Sprites loaded
 347.648 Convert atlas 2048x1876 to: trilinear-filtering 
 347.989 Loading sounds...
 374.411 Custom inputs active: 0
 375.824 Factorio initialised
 451.241 DSound: Stopping voice
 451.242 DSound: Joining thread
 451.245 DSound: Exit _dsound_update; tid=3588
 451.245 DSound: Waiting for voice to stop ... signaled
 451.245 DSound: Joined thread
 451.245 DSound: Destroying thread
 451.245 DSound: Thread destroyed
 451.245 DSound: Releasing buffer
 451.258 DSound: Voice stopped
 451.259 DSound: Deallocating voice
 451.259 DSound: Deallocated voice
 451.584 Goodbye
PLEASE, PLEASE! I want to play! :cry:

Re: Flickering Screen

Posted: Tue Aug 29, 2017 3:25 pm
by Loewchen

Re: Flickering Screen

Posted: Mon Sep 04, 2017 11:20 pm
by Eliasdbr
Yeah, I uploaded some more Info now

Re: [0.15.31]Flickering/Blinking Screen

Posted: Tue Sep 05, 2017 12:28 am
by Loewchen
Your system does not meat the minimum requirements, so I move this to technical help. Even assuming your current issue might be fixable, the performance will be horrendous.
Apart from getting a better system my suggestions would be: Update to latest version of the game, update graphics driver if available, set VRAM usage to normal/medium.