Tackling blue / purple and ht science
Posted: Mon Aug 28, 2017 12:26 pm
Howdy.
I've been dabbling with 0.15 (a great update--new science opened the game anew for me) and have been wondering what is most viable approach to tackle science.
In my current game I already set blue and purple science up but the influx of red circuits is not enough to support both let alone HT which I yet need to design. Time for a redesign, I guess. Easier to say than done, that's where I am at the moment.
I did some calculations [1] only to learn that to support 1 science (of each type except space one) per second one needs: ~160 steel furnaces smelting copper, ~260 steel furnaces smelting iron and steel, 172 electric mining drills to fill in the former and 228 to fill in the latter and 54 AM2 producing red circuits! My current smelters are not be able to provide even a half of the copper plates!
Now, how on Earth I approach that? In previous versions I would build a bootstrap base which than I would scrap once I settled in other location where I would build a proper base to launch a rocket. In 0.15 bootstrap base itself, if it is to produce yellow science, could be bigger than most of my final bases!
Is it like that now one needs a minor bootstrap base (a shopping mall, so to say), a mid-bootstrap base sole purpose of which would be to proceed through finite research and only then build up a final base you would use to launch a rocket?
That is fine--just asking to save me from spending tens of hours only to learn that I missed something on the very start.
[1]. Using https://kirkmcdonald.github.io/calc.html
I've been dabbling with 0.15 (a great update--new science opened the game anew for me) and have been wondering what is most viable approach to tackle science.
In my current game I already set blue and purple science up but the influx of red circuits is not enough to support both let alone HT which I yet need to design. Time for a redesign, I guess. Easier to say than done, that's where I am at the moment.
I did some calculations [1] only to learn that to support 1 science (of each type except space one) per second one needs: ~160 steel furnaces smelting copper, ~260 steel furnaces smelting iron and steel, 172 electric mining drills to fill in the former and 228 to fill in the latter and 54 AM2 producing red circuits! My current smelters are not be able to provide even a half of the copper plates!
Now, how on Earth I approach that? In previous versions I would build a bootstrap base which than I would scrap once I settled in other location where I would build a proper base to launch a rocket. In 0.15 bootstrap base itself, if it is to produce yellow science, could be bigger than most of my final bases!
Is it like that now one needs a minor bootstrap base (a shopping mall, so to say), a mid-bootstrap base sole purpose of which would be to proceed through finite research and only then build up a final base you would use to launch a rocket?
That is fine--just asking to save me from spending tens of hours only to learn that I missed something on the very start.
[1]. Using https://kirkmcdonald.github.io/calc.html