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Desync when running specific /c command
Posted: Sat Aug 12, 2017 3:39 pm
by BenSeidel
HI,
don't know if it's a "bug", but running this command causes everyone to desync (much to my amusement)
/c for c in game.player.surface.get_chunks() do game.player.print(tostring(c)) end
Re: Desync when running specific /c command
Posted: Sat Aug 12, 2017 5:25 pm
by Rseding91
Thanks for the report however you're printing the address of tables - which isn't deterministic.
Don't do that if you don't want it to desync

Re: Desync when running specific /c command
Posted: Sat Aug 12, 2017 5:29 pm
by impetus maximus
are clients able to do this on a server to grief others?

Re: Desync when running specific /c command
Posted: Sat Aug 12, 2017 5:32 pm
by Klonan
impetus maximus wrote:are clients able to do this on a server to grief others?

Commands are generally not enabled for non-admins in servers
If they are, they are basically welcoming any griefing or cheating
Re: Desync when running specific /c command
Posted: Sat Aug 12, 2017 6:05 pm
by impetus maximus
Klonan wrote:impetus maximus wrote:are clients able to do this on a server to grief others?

Commands are generally not enabled for non-admins in servers
If they are, they are basically welcoming any griefing or cheating
cool. thanks
