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[15.33] Trains can block themselves with chain signals
Posted: Fri Aug 11, 2017 8:31 pm
by DerGraue
image uploader
This shouldn't be possible.
This situation occured while building some new rails with a blueprint, including some new stations.
The train that is blocking itself did not have to path along the newly built rails (they were not even close along his path) and did not have to visit the newly built stations, they have different names. No rails were removed.
On my map no stations are disabled by circuits or anything so the train shouldn't even try to repath.
In general I think trains should not even be able to block themselves with chainsignals. If someone designs a track with very long trains that crash into themselves because of that it is a design flaw.
Re: [15.33] Trains can block themselves with chain signals
Posted: Fri Aug 11, 2017 8:50 pm
by Loewchen
Re: [15.33] Trains can block themselves with chain signals
Posted: Fri Aug 11, 2017 9:29 pm
by DerGraue
I read the other bug report.
HanziQ wrote that he would change it but postpone it to 0.13. It's 0.15.33 now so it oblviously isn't very high on the priority list. Or it was forgotten. Maybe the devs don't think it's important and it doesn't affect many people.
So I reported the bug again and maybe this bug moves up in the priority list. Because this is actually one of the very few bugs that I personally encountered in this game and it kinda bugs me a lot.
Re: [15.33] Trains can block themselves with chain signals
Posted: Fri Aug 11, 2017 11:17 pm
by impetus maximus
there is a known, easy way to deal with this problem.
don't use round-abouts.