NameLips wrote:I am ending up with tons of excess resources.
Managing them is a big part of the challenge of these mods. It's possible, but it requires some planning.
NameLips wrote:I am running a full refining process (only sorting purified ores) on all my ores. I assumed that, late-game, there would be ways to get rid of all of these things.
But, for instance, I have way, way, way too much Zinc ore. I don't know what to do with it. Pretty much the only thing it's used for are silver zinc batteries, which are needed in high-mark lasers and accumulators, but I have so much zinc... those things aren't enough. Even if I only defend my base with high-end laser turrets, zinc will continue to pile up.
There are alternative recipes for a lot of the molten metals. You can choose a different one to tweak how much of different ores you use. Some brass recipes use more zinc and less copper, for instance, and you can optionally use zinc in solder, which go into circuits that you need for everything. However, you will need so much iron, that you will probably get too much of the other ores using only full refinining, no matter how much zinc you use.
I would suggest you use more than one sorting method. Use the full refining, but then supplement that with the recipes to sort into a single ore, like crushed saphirite and jivolite equals iron ore only. Those recipes allow you to supplement the full refining to get precisely the amount of each ore that you need. When you use only the recipes with multiple outputs, you can't expect that you'll always use both in the correct ratios, so the single output recipes fill an important role even if in some ways they could work out to be less ideal due to requiring catalyst.
NameLips wrote:I'm having the same problem with sulfur and geodes. At some point, they just stop being consumed and start piling up.
There's no reason for geodes to ever pile up. You don't need that many gems, but you can turn most of them into mineral sludge, which you use to make anything.
Sulfur mostly comes from sulfuric waste water, which you can easily void instead of converting into sulfur. Your sulfuric waste processing system should have an overflow valve or circuit condition so that you void the waste water if you get backed up on your sulfur needs. Once you turn it from a liquid to a solid it becomes a little harder to get rid of the excess, so you shouldn't count on turning it all into sulfur.
mrvn wrote:I have only the first level of ore sorting researched so far. I'm only crushing Sapharite ore so far because that already produces more copper as by product than I need. I get a ton of slag, which I can crush into crushed stone. I also get tons of crushed stone from crushing the Saphirite ore. I can make stone out of crushed stone and then stone bricks. Which I need some of but not that much. So what to do with the remaining crushed stone and slag? Even copper is a problem at the moment. I need way more than 2 iron plates per copper plate so they pile up too.
What is the solution to this early in the game? Do you stick with the straight Saphirite ore -> iron plate smelting for the most part and only switch copper plate production to crushed ore? Do you just keep building chests and stuffing all the excess materials in it for later use? Should one race on to towards the more advanced sorting and smelting recepies as fast as possible so one can balance the output ratios?
slag and excess crushed stone are converted into mineral sludge, which is very useful and can be converted into any type of ore that you need. Slag is particularly good for this. It doesn't require a lot of technology to be able to do this, as long as you know about it and find the technology you need to do it so you can research it pretty early. You should be able to manage your excess stone and slag before your factory gets very advanced and is churning out larger amounts of those things.
In the very, very early game, before you have green flask technology, then yes, just shove stone in a chest at first. At such early stages you shouldn't be able to produce as much of it yet anyway, so it won't take that many chests. And yes, compacting it down into stone blocks to take up less space is good. Landfill or walls also work. You may not need them immediately, but you'll need plenty later, and soon enough you'll have researched better long term solutions than storage.
In the very early game, just smelting plain crushed saphirite is a perfectly reasonable way to get the iron you need. You can work out better methods but you don't need to race for it before you figure out how to deal with stone and slag. And don't assume that only one ore sorting process will do everything you need. You'll need to mix different methods to get the right ratios while maintaining reasonable efficiency.