[0.15.32] LuaControl.opened with defines.gui_type.none
Posted: Sat Aug 05, 2017 7:47 pm
If I try to do something like the game just spits out an error saying: "Invalid type: 0". According to the docs this should be possible and I see no reason why it shouldn't either.
Cheers TRK
Code: Select all
game.player.opened = defines.gui_type.none
Cheers TRK