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[Oxyd] Dropped from Server due to Blueprints Database
Posted: Mon Jul 31, 2017 10:10 pm
by rubberduck
Something with my Blueprint library causes servers to drop me like a hot potato.
When blueprint-storage.dat is there any server won't let me move or act but when i delete it and join the same servers it's all fine.
Re: [Oxyd] Dropped from Server due to Blueprints Database
Posted: Tue Aug 01, 2017 6:56 pm
by rubberduck
i see very rapid changes in the "jumps" statistic of the multiplayer latency overlay it changes between 0 and 2 until the server kicks me.
no idea if this helps but i'm happy to provide additional info if you need any ♥
Re: [Oxyd] Dropped from Server due to Blueprints Database
Posted: Wed Aug 02, 2017 12:33 pm
by rubberduck
i am thrilled to report that it seems like Version 0.15.32 fixed the problem ♥
im off for "testing". meticulously
![Wink ;-)](./images/smilies/icon_e_wink.gif)
Re: [Oxyd] Dropped from Server due to Blueprints Database
Posted: Tue Aug 08, 2017 2:48 pm
by Oxyd
rubberduck wrote:i am thrilled to report that it seems like Version 0.15.32 fixed the problem ♥
im off for "testing". meticulously
![Wink ;-)](./images/smilies/icon_e_wink.gif)
Since you've been meticulously testing for a week now and haven't reported any issues, I'm going to consider this fixed.
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: [Oxyd] Dropped from Server due to Blueprints Database
Posted: Wed Aug 16, 2017 10:33 pm
by rubberduck
yes its all fine now seems it was the size of the blueprint storage. everything works perfectly