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"Vector is not a safe distance from the tile edge."

Posted: Fri Jul 28, 2017 4:25 pm
by mickael9
In certain cases, calling set_blueprint_entities(get_blueprint_entities()) causes this error: "Vector is not a safe distance from the tile edge."

It seems to only happen when "angled" inserters are used (like those provided by the Side Inserters mod) :
side-inserter.png
side-inserter.png (29.47 KiB) Viewed 1929 times
This can be easilly reproduced with this blueprint:

Code: Select all

{
  {
    entity_number = 1,
    name = "inserter",
    pickup_position = {
      x = 1,
      y = 0
    },
    position = {
      x = 0,
      y = 0
    }
  }
}
Note that creating the blueprint works fine, it's only when trying to load it that it fails (it also fails when trying to import via blueprint string)

Re: "Vector is not a safe distance from the tile edge."

Posted: Fri Jul 28, 2017 4:26 pm
by Klonan
This is already fixed in the next version of 0.15