"Vector is not a safe distance from the tile edge."
Posted: Fri Jul 28, 2017 4:25 pm
In certain cases, calling set_blueprint_entities(get_blueprint_entities()) causes this error: "Vector is not a safe distance from the tile edge."
It seems to only happen when "angled" inserters are used (like those provided by the Side Inserters mod) : This can be easilly reproduced with this blueprint:
Note that creating the blueprint works fine, it's only when trying to load it that it fails (it also fails when trying to import via blueprint string)
It seems to only happen when "angled" inserters are used (like those provided by the Side Inserters mod) : This can be easilly reproduced with this blueprint:
Code: Select all
{
{
entity_number = 1,
name = "inserter",
pickup_position = {
x = 1,
y = 0
},
position = {
x = 0,
y = 0
}
}
}